DiscordConnector
Connects your Valheim server to a Discord webhook. Works for both dedicated and client-hosted servers.
Date uploaded | 2 years ago |
Version | 1.8.0 |
Download link | nwesterhausen-DiscordConnector-1.8.0.zip |
Downloads | 961 |
Dependency string | nwesterhausen-DiscordConnector-1.8.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2201README
Discord Connector
Connect your Valheim server (dedicated or served from the game itself) to a Discord Webhook. (Find mod documentation on the official website.)
Features
- Set your own webhook, lets you configure icon, title, and a target channel
- Enable or Disable any messages
- Set what text gets sent for most messages
- Set more than one message for each type and have one randomly chosen!
- Record number of logins/deaths/pings and flavor the Discord messages
- Works with non-dedicated server (games opened to lan from the client)
Supported Message Notificaitons
- Server startup (server starting, loading the world)
- Server started (world loaded, ready to join)
- Server shutting down (server stopping)
- Player join
- Player leave
- Player shouting
- Player pinging
- Player death
- Random events start/pause/resume/end
Roadmap
See the current roadmap as a Github project.
- Fancier Discord messages
- Discord bot integration
- Multiple webhook support
- More statistics able to be sent
Changelog
Version 1.8.0
Features:
- Web requests to Discord API are async instead of blocking the main thread
Fixes:
- Handles the edge case when a toggle was enabled but the text in 'messages' for that toggle was blank, the plugin would crash. (e.g. if 'send shout' toggle was
true
but the 'shout message' was blank, in prior versions this would crash the plugin)
Version 1.7.1
Fixes:
- Ignore player regex was matching everything if not set. Now if it is not set, it will match nothing.
- Player shout messages were not including enough information for formatting. Now they properly include steamId and shout text.
Version 1.7.0
Features:
- New variable available for messages:
%PLAYER_STEAMID%
which gets replaced with the player's Steam ID
Version 1.6.1
Fixes:
- Errors when accessing the ignored players regex
There was a typo that was affecting the way the config file was read. I didn't run into this in my testing on Windows but was able to duplicate this on Linux after it was reported. Thank you to those who reported this.
Version 1.6.0
Finally a new release! This on is mainly some small features and bugfixes from the github issues backlog.
Features:
- New configuration setting, "Ignored Players (Regex)" lets you specify a regular expression to ignore players.
- Configuration is reloaded when a change is detected.
- The records database is saved in the BepInEx config directory.
Fixes:
- Handle exceptions that occur when checking the public IP from ipify.org
- Fully quality the records database to avoid any possible conflicts
Breaking Changes:
-
Removed conversion code which would convert
records.json
intorecords.db
.If you need to make use of that automatic conversion, load the 1.5.3 version of the plugin once before upgrading.
Full changelog history available on the Github repository or discordconnector.valheim.nwest.games.