sfmods-Before_Valhalla icon

Before Valhalla

An exploration-focused modpack that includes new world generation, new locations, new items, new enemies, additional traders, 9 new boss fights, and the Deep North.

By sfmods

CHANGELOG

4.1.0 (unreleased)

  • (TODO) Traders will only sell items that are discovered.
  • (TODO) Add things to buy and sell for Ocean Trader.
  • (TODO) Add music to Herald of the Storm.
  • (TODO) Fix icons for certain traders.
  • (TODO) Cleanup hammer sorting.
  • (TODO) Buff SA_RoastWhaleMeat to be Ashlands equivalent food so whales are worth hunting.
  • (TODO) Added tutorial to go to Deep North from the Bird after killing Fader.
  • (TODO) Remove Boss ability to heal over time. See https://valheim.fandom.com/wiki/Health
  • (TODO) Previous bosses scale with world progression.
  • (TODO) Strict progression system on Waypoints.
  • (TODO) Make it so that Forsaken Ones spawn with 3 stars by default and slaying the Forsaken Kin reduces those stars to 2.
  • (TODO) Fix StartTemple2 not flat.
  • (TODO) Add Equipment Slot for Arrows and Bolts.
  • (TODO) Add Spiders spawning in Mistlands. Also buff their damage and health.
  • (TODO) Reduce Boss HP but increase Boss damage.

4.0.2

  • (PATCH) Updated README.md to include notes on Seasons and the Deathbound System.
  • (PATCH) Updated the description of the Deathbound Ring.

4.0.1

  • (PATCH) Fixed changelog.

4.0.0

  • (MAJOR) Removed OdinArchitect. This will be re-added later.
  • (MINOR) Removed dependency on Road_To_Muspelheim_and_Niflheim. It's easier to maintain Before Valhalla this way.
  • (MINOR) Removed mod Backpacks. With extra slots, we don't really need this mod.
  • (MINOR) Updated ValheimEnforcer to v.0.6.2.
  • (MINOR) Updated More_World_Locations_AIO to v.4.5.0. Also re-added MWL_MarbleHome2.
  • (PATCH) CLLC: removed Mending from Bosses.
  • (PATCH) CLLC: Removed ability for CLLC to respawn dungeons.

3.1.0

  • (MINOR) Updated ValheimEnforcer to v0.6.0.
  • (MINOR) Updated Venture_Location_Reset to v.0.10.8.
  • (MINOR) Updated WackysDatabase to v2.4.76.
  • (MINOR) Updated Jotunn to v2.29.0
  • (MINOR) Updated Upgrade_World to v1.79.0.
  • (MINOR) Removed some disabled mods only used for blueprints and performance analysis.
  • (PATCH) Added music to the Deep North.
  • (PATCH) Added weather to the Deep North.
  • (PATCH) Added locations to the Deep North, taken from MWL Mountain Locations. Also doubled most of Therzie's Deep North locations.
  • (PATCH) Removed Muspelheim locations. Also removed Deep North Boss Stones.
  • (PATCH) Removed Muspelheim vegetation.
  • (PATCH) Recreated the StartTemple to include all 7 vanilla bosses + Chieftain Gorr. Also removed ability to mark Chieftain Gorr's location via his Boss Stone.
  • (PATCH) Increased count of Deep North vegvisirs pointing to Chieftain Gorr and Herald of the Storm.
  • (PATCH) Removed spawning of all Muspelheim creatures.
  • (PATCH) Reduced maxTerrainDelta of Storm Herald's altar.
  • (PATCH) Replaced Draugr, Cultist, and Skeleton in Deep North with Deep North creatures.
  • (PATCH) Chieftain Gorr now has two phases.
  • (PATCH) Recreated __cleanup.sh script to remove unnecessary stuff for uploading.
  • (PATCH) Fixed error in Rhydderch Hel's Runestone.
  • (PATCH) Changed event data of Hrimnir the Lesser.
  • (PATCH) Set InternalStorageMode = true in ValheimEnforcer. This stores character data into the world rather than the config directory.
  • (PATCH) Temporarily disabled generating MWL_MarbleHome2 due to a bug preventing world generation.
  • (PATCH) Reduced maximum Waypoint charge from 50 to 12. This is to prevent players from needing to micromanage their inventory when adding charges to Waypoints.
  • (PATCH) Rework Therzie Deep North piece requirements to use only non-Muspelheim items.
  • (PATCH) Rework Therzie Muspelheim Armors to be Muspelheim counterparts of Deep North armor.
  • (PATCH) Rework Therzie Muspelheim Weapons to be Muspelheim counterparts of Deep North weapons.
  • (PATCH) Rework Therzie Lightning Weapons recipes to not include any Muspelheim recipe component.
  • (PATCH) Add items to buy/sell for all existing custom traders. Custom traders will only sell biome items once the Forsaken Kin for that biome is defeated. This does not yet include the Ocean Trader.
  • (PATCH) Move MWL_BlackForestBlacksmith2 to Ashlands. He now buys and sells Ashlands-related items.
  • (PATCH) Move MWL_PlainsTavern1 to Deep North. He now buys and sells Deep North related items.
  • (PATCH) Fixed invincible cart in MeadowsTrainer1.

3.0.0

  • (MAJOR) Replaced mod AzuAntiCheat and ServerCharacters with ValheimEnforcer (by MidnightMods) to make it easier for others to host the modpack.
  • (MAJOR) Disabled mod Wizardry. Early game magic is too strong and makes vanilla magic obsolete.
  • (MAJOR) Change Deathbound Ring clone prefab to RingLoki_TW.
  • (MINOR) Updated mod More_World_Locations_AIO to v4.4.0.
  • (MINOR) Updated mod Crazy_Consumables to v1.2.0.
  • (MINOR) Disabled mod TargetPortal. We already have Waypoints.
  • (MINOR) Removed mod FastLink so others can use the modpack without linking to my own server.
  • (MINOR) Removed mod DiscoveryPins.
  • (PATCH) Removed other JewelHeim recipes and config files related to Wizardry.
  • (PATCH) Changed Status Effect of BV_DeathboundRing to Odin's Gift (Run +1).
  • (PATCH) Added boss spawn and death message to Hrimnir, Kraken, Frigga, Surtr.
  • (PATCH) Scaled down size of Hrimnir.
  • (PATCH) Added IceGolem, BossStormHerald_TW, and BossGorr_TW to despawning boss list.

2.4.1

  • (PATCH) Made it so players can't build in or near a fortress.
  • (PATCH) Cleaned up MWL Traders Fix config files.
  • (PATCH) Reduced count of vanilla Charred Fortress and increase count of MWL_CharredFortress3 (note: MWL_CharredFortress3 gates are broken - pending fix from Warp).
  • (PATCH) Chance to swap a Dverger Rogue into a Mage in the Ashlands for added power and variety.
  • (PATCH) Removed infusions for all creatures.
  • (PATCH) Deep North Boss Stones will now only be added upon killing Fader. The location also has a permanently marked Icon3.
  • (PATCH) Fixed Deathbound System not working in multiplayer dedicated server.
  • (PATCH) Disabled JewelHeim Burst Staff (via ThisGoesHere).
  • (PATCH) All equipment should now be kept upon death.
  • (PATCH) Nerfed Rhydderch Hel to 1* damage and 0.8* hp.
  • (PATCH) Fixed Waypoint icon incorrectly displaying as a question mark.
  • (PATCH) Add maxDistance to Deathbound System.
  • (PATCH) Boss heals 20% of its HP whenever a player dies.

2.4.0

  • (MINOR) Updated mod More_World_Locations_AIO to version 4.3.0.
  • (MINOR) Updated mod Expand_World_Data to version 1.63.0.
  • (MINOR) Added mod HarpoonExtended (by shudnal).
  • (MINOR) Added mod DiscoveryPins (by Searica)
  • (MINOR) Added mod poilevel (by 1010101110)
  • (MINOR) Added mod EpicBossFights (by coemt)
  • (MINOR) Added mod Venture_Farm_Grid (by VentureValheim)
  • (MINOR) Added mod Venture_Location_Reset (by VentureValheim).
  • (MINOR) Added mod Pathfinder (by Crystal) again.
  • (MINOR) Removed mod Exploration again due to Pathfinder being superior.
  • (MINOR) Removed mod AirAnimals due to bugged birds not flying correctly most of the time.
  • (MINOR) Removed mod ReturnScroll due to restricted item teleportation bypass.
  • (MINOR) Removed mod OdinCampsite. Hardly interacted with this mod.
  • (MINOR) Removed mod Cheat Death. Can't figure out a way to make it feel gritty enough.
  • (MINOR) Removed mod PassivePowers due to incompatibility with Therzie's Deep North Forsaken powers.
  • (PATCH) Trimmed and looped Vrykolathas theme (HourOfTheWitch.ogg).
  • (PATCH) Trimmed and looped Svalt theme (Juggernaut.ogg)
  • (PATCH) Added Kraken's theme (Drunken_Sailor.ogg)
  • (PATCH) Waypoints will now pin itself after interacting.
  • (PATCH) Disabled recipe Maritime Saddle via WackyDB.
  • (PATCH) Reverted skill loss from 10% to 5%.
  • (PATCH) Added Deathbound System. Dying again causes the previous tombstone to be removed.
  • (PATCH) Disabled creature Ice Golem.
  • (PATCH) Added not very functional auto-pinning for Port Traders. Will wait for Warp for a better fix.
  • (PATCH) Fixed invulnerable Karve and Carts caused by MWL traders fix.
  • (PATCH) Replaced Balder with Ice Golem who is now called Hrimnir and has two phases.
  • (PATCH) Removed Balder_Altar
  • (PATCH) Added Vegvisirs for Ice Golem, Kraken, Frigga, and Rhydderch Hel.
  • (PATCH) Added Event Data for Ice Golem, Kraken, Frigga, and Rhydderch Hel.
  • (PATCH) Added Deep North port (cloned MWL_Port1).
  • (PATCH) Added Ashlands port (cloned MWL_Port2)
  • (PATCH) Added Kraken spawn location in the Ocean. Throwing Lox Meat or Cooked Lox Meat will cause the Kraken to spawn.
  • (PATCH) Change KrakenSpawnLocation to display IT CRAVES THE BEASTS OF THE PLAINS.
  • (PATCH) Removed MysteriousMeat from Ocean Tavern.
  • (PATCH) Changed SurtrVegvisir and Runestone to use reference King Saul
  • (PATCH) Moved all lore text away from remote runestones and leave it only on altar runestones.
  • (PATCH) Added chance to drop Crazy Trinkets on some bosses.
  • (PATCH) Updated old Trinket Recipes for new IceGolem change

2.3.0

  • (MINOR) Updated LongshipUpgrades to version 1.0.16
  • (MINOR) Updated WackysDatabase to version 2.4.73
  • (MINOR) Replace AzuExtendedPlayerInventory with ExtraSlots + ExtraSlotsCustomSlots (by shudnal)
  • (MINOR) Replace Network, ReturnToSender with NetworkTweaks (by Searica)
  • (PATCH) Automatically remove death pins on clear

2.2.2

  • (PATCH) Restored Asmodeus boss music, replaced with another track
  • (PATCH) Added Vrykolathas boss music
  • (PATCH) Compressed all custom music to Vorbis Ogg 48k (ew!, but it saves so much space and still sounds ok)
  • (PATCH) Buff Rhydderch Hel to 2.5x dmg/hp (from 1.2x) to match Fader
  • (PATCH) Nerf Frigga to 2x dmg/hp (from 2.5x) to match The Queen
  • (PATCH) Remove Crazy Consumables potion VFX (it's broken on Vulkan)
  • (PATCH) Add some items to Meadows Trainer trade list

2.2.1

  • (PATCH) Removed BetterAudio SFX sounds but kept reference file. (Was too big to export as code)
  • (PATCH) Also removed unused boss music

2.2.0

  • (MINOR) Rolled back AirAnimals (was causing issues with HP bars showing all over the place)
  • (MINOR) Also rolled back SeaAnimals for the same reason
  • (MINOR) Added rudamentary SFX overhaul using files from BetterAudio
  • (MINOR) Removed OdinsBarrelRide (it was too buggy to use)
  • (MINOR) Disabled TimeoutLimit (testing)
  • (MINOR) Disabled CombatOwner (causes hits not being registered)
  • (PATCH) Moved Campsite Resources crafting to Workbench
  • (PATCH) Moved JewelHeim's RaidDefense to Misc tab
  • (PATCH) Removed JewelHeim's TinyVersions from build menu
  • (PATCH) Removed crafting option for Hip Lantern. It is now only available to purchase from Silfr
  • (PATCH) Disabled fuel requirement for Hip Lantern. Also moved it to the Utility slot.
  • (PATCH) Return Scroll can now only be purchased from Silfr and OceanTavern
  • (PATCH) Silfr is only unlocked after defeating Asmodeus
  • (PATCH) Disabled ability to buy Haldor Tokens
  • (PATCH) Added meme items to Silfr

2.1.0

  • (MINOR) Replaced OdinShip with LongshipUpgrades (by shudnal)
  • (MINOR) Added Exploration (by Smoothbrain)
  • (MINOR) Add TravelingHaldor (by OdinPlus)
  • (PATCH) Rename TravelingHaldor to Silfr
  • (PATCH) Added Spawn_That config for ML_DragurShip, ML_GoblinShip, KrakenLD
  • (PATCH) Add Helmark tutorial to Bird_is_the_Word
  • (PATCH) Add music and event theme for Asmodeus
  • (PATCH) Change Helmark status from Slightly Weak --> Weak

2.0.0

  • (MAJOR) Removed OreMines mod: OreMines was causing way too many ZDO issues that could completely brick worlds and characters.
  • (MINOR) Also removed Extra_Keys as this was only needed for OreMines
  • (MINOR) Added Bird is the Word mod, also added Hugin tutorials for Waypoints and Kins
  • (PATCH) Add Waypoint bonuses (teleportable resources after defeating Kin)
  • (PATCH) Replace quickslot keys from Z,C,V to Z,C,B ('V' is used for toggling auto-pickup)
  • (PATCH) Disable crafting recipe for Odin's Hammer

1.0.0

  • Private release