Prevented pulling if targeted player is encumbered or attached to cart
1.2.0
Updated for Valheim 1.0.15.
Switched to standalone Conditional Config Sync; the mod is now required on the server and clients. Removed the Enabled setting.
Added an independent Feather Fall effect with configurable maximum fall speed and fall damage multiplier, defaulting to 7 m/s and zero base fall damage.
Added prefab whitelist and blacklist settings and support for GrapplingBlocker. Forbidden targets still receive normal projectile hits without a rope.
Fixed dangling ropes when participants or required components are destroyed or unloaded, and checked break distance before applying pulling force.
Fixed maximum attachment distance using an outdated value on the first hit or after a setting change.
Fixed target-name formatting for names without parentheses.
Attached the displayed player end of the rope to the left hand without changing pulling physics.
Changed upgrade Chitin costs to 15, 30 and 60 for qualities 2, 3 and 4.
1.1.12
patch 0.220.3
ServerSync updated
1.1.11
bog witch
1.1.10
Seasons compatibility refinements
1.1.9
dynamic line thickness
minor refinements and fixes
1.1.8
more stable slowfall removal
damaged destructibles hit registration fixed
potential fix for players harpooning (vanilla behavior)
1.1.7
option to disable pulling to underwater
1.1.6
slow fall fix
1.1.5
fixed Munchausen pulling-your-ship bug
added option to not use stamina while attached to a ship
easier pulling another ship while attached to a ship (it becomes possible to drag another ship)
1.1.4
patch 0.217.24
1.1.3
patch 0.217.22
1.1.2
invisible wall fix
1.1.1
killing harpooned fix
1.1.0
Major physics and config overhaul
1.0.0
Initial release
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