Valheim
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Latest version
1.2.1
Last Updated
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38.2K
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Size
119KB
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1.2.1

  • New config for player targeting
  • Prevented pulling if targeted player is encumbered or attached to cart

1.2.0

  • Updated for Valheim 1.0.15.
  • Switched to standalone Conditional Config Sync; the mod is now required on the server and clients. Removed the Enabled setting.
  • Added an independent Feather Fall effect with configurable maximum fall speed and fall damage multiplier, defaulting to 7 m/s and zero base fall damage.
  • Added prefab whitelist and blacklist settings and support for GrapplingBlocker. Forbidden targets still receive normal projectile hits without a rope.
  • Fixed dangling ropes when participants or required components are destroyed or unloaded, and checked break distance before applying pulling force.
  • Fixed maximum attachment distance using an outdated value on the first hit or after a setting change.
  • Fixed target-name formatting for names without parentheses.
  • Attached the displayed player end of the rope to the left hand without changing pulling physics.
  • Changed upgrade Chitin costs to 15, 30 and 60 for qualities 2, 3 and 4.

1.1.12

  • patch 0.220.3
  • ServerSync updated

1.1.11

  • bog witch

1.1.10

  • Seasons compatibility refinements

1.1.9

  • dynamic line thickness
  • minor refinements and fixes

1.1.8

  • more stable slowfall removal
  • damaged destructibles hit registration fixed
  • potential fix for players harpooning (vanilla behavior)

1.1.7

  • option to disable pulling to underwater

1.1.6

  • slow fall fix

1.1.5

  • fixed Munchausen pulling-your-ship bug
  • added option to not use stamina while attached to a ship
  • easier pulling another ship while attached to a ship (it becomes possible to drag another ship)

1.1.4

  • patch 0.217.24

1.1.3

  • patch 0.217.22

1.1.2

  • invisible wall fix

1.1.1

  • killing harpooned fix

1.1.0

  • Major physics and config overhaul

1.0.0

  • Initial release
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