Valheim
Install with App

Details

Latest version
1.0.23
Last Updated
First Uploaded
Downloads
199K
Likes
46
Size
1.2MB
Dependants
ADDatHost Valheim hosting
€1

1.0.23

  • Fixed longships stopping when another player loads them by preventing turret initialization from taking ship ownership.
  • Preserved turret trophy target filters when loading or reloading a longship.

1.0.22

  • Map table data network sync hardening
  • Disabling ship map tables now permanently clears their recorded maps, including data on unloaded longships, without removing ship upgrades or cargo. The server rechecks for remaining map data before every world save.
  • Documented safe mod removal: disable ship map tables, complete a successful world save, then stop the server or game and disable or uninstall the mod.
  • Fixed the ship lantern and tent granting the Fire status to players outside the heat area.
  • Ship warmth now validates player overlap continuously and clears stale contacts after leaving, teleporting, or disabling heat.

1.0.21

  • Routed the ship lantern and part-switch sounds through the game's volume controls without changing shared vanilla effects.

1.0.20

  • fixed sail not changing

1.0.19

  • fixed pink alternative heads

1.0.18

  • Updated for the Valheim 1.0.7 release.
  • Updated required dependencies to BepInExPack Valheim 5.4.2350 and ConditionalConfigSync 1.0.5.
  • Restored ship map-data indexes when loading worlds saved in the new chunk format.
  • Updated trophy attachments to integer prefab hashes while retaining support for saved legacy names.
  • Refreshed trophy visuals when quality changes, preserved quality/variant metadata, and prevented duplicate visual objects.
  • Kept attached trophy data intact when the item prefab cannot be found, and guarded null item references.
  • Fixed compressed ship-map context for both explicit reads and the read performed before writing to the map table.
  • Restored temporary map serialization and effect state after exceptional exits.

1.0.17

  • enabled strict ModRequired admission: Longship Upgrades must now be installed on the server and every connecting client because ship component changes and map-data synchronization use mod-specific RPCs
  • migrated configuration synchronization from ServerSync to ConditionalConfigSync
  • shared ship upgrade mechanics are now explicitly server-controlled while client presentation settings remain policy-controlled
  • upgrade recipes now accept item prefab names and localization tokens without case sensitivity
  • crafting stations can now be configured by localization token or prefab name without case sensitivity
  • corrected FineWood and Raspberry prefab names in default recipes
  • localizations revised

1.0.16

  • rehauled map data storage and sync between clients to prevent increased network traffic caused by ships with map table

1.0.15

  • container upgrade will stay even if mod was disabled
  • optimized stored map table data size to potentially fix occasional ship desync

1.0.14

  • more translations
  • wisp sparcs now will be affected by ship movement
  • ship should stay ashlands protected when handled by vanilla clients (just in case)
  • fixed rare issue when ship could stay in constantly damaged state when ship parked in Ashlands

1.0.13

  • patch 0.221.10
  • translations refined
  • more translations: Chinese Traditional, Czech, Dutch, French, Korean, Ukranian

1.0.12

  • Call To Arms patch
  • Map table

1.0.11

  • fixed issue with texture loading on Awake

1.0.10

  • new upgrade - wisp torch on mast
  • big thanks to Ephemeral for adding more vanillaish color variants for sails, tent and shields
  • ServerSync updated
  • patch 0.220.3

1.0.9

  • little tweaks to translations
  • final fix for stray ship

1.0.8

  • no more stray ships! Fixed ship not stopping after leaving the board when tent+lamp state was changed

1.0.7

  • more distinct visuals for new and damaged ships with ashlands protection
  • fixed overlapping head when ship is at critical health

1.0.6

  • polish translation

1.0.5

  • more consistent upgrades and switch in multiplayer
  • pink objects fixed
  • hover will tell explicitly if you have no access to ship (not the owner)
  • ship's health and visual state will be correct after loading
  • you can no longer use box climb while sitting

1.0.4

  • disableable forsaken power on item stand
  • bog witch

1.0.3

  • fixed blinking station required text in hover

1.0.2

  • hover text and interaction refinements for an upgrade with empty station or requirements set
  • option to limit upgrade usage to ship's creator only (enabled by default)
  • option to limit stand put and get item on trophy stand to ship's creator only (enabled by default)
  • lantern will now hang more freely

1.0.1

  • more translations

1.0.0

  • Initial Release
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro