Decompiled source of AdditiveDamageModifier v1.0.9

AdditiveDamageModifier.dll

Decompiled 3 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("AdditiveDamageModifier")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("sighsorry")]
[assembly: AssemblyProduct("AdditiveDamageModifier")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.9")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.9.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AdditiveDamageModifier
{
	internal static class AdditiveDamageDefinitions
	{
		public static readonly DamageTypeDefinition[] DamageTypes = new DamageTypeDefinition[10]
		{
			new DamageTypeDefinition((DamageType)1, "Blunt", "blunt", "$inventory_blunt", hasStatusEffect: true, hasPlayerMinimumCap: true),
			new DamageTypeDefinition((DamageType)4, "Pierce", "pierce", "$inventory_pierce", hasStatusEffect: true, hasPlayerMinimumCap: true),
			new DamageTypeDefinition((DamageType)2, "Slash", "slash", "$inventory_slash", hasStatusEffect: true, hasPlayerMinimumCap: true),
			new DamageTypeDefinition((DamageType)8, "Chop", "chop", "$inventory_chop", hasStatusEffect: false, hasPlayerMinimumCap: false),
			new DamageTypeDefinition((DamageType)16, "Pickaxe", "pickaxe", "$inventory_pickaxe", hasStatusEffect: false, hasPlayerMinimumCap: false),
			new DamageTypeDefinition((DamageType)32, "Fire", "fire", "$inventory_fire", hasStatusEffect: true, hasPlayerMinimumCap: true),
			new DamageTypeDefinition((DamageType)256, "Poison", "poison", "$inventory_poison", hasStatusEffect: true, hasPlayerMinimumCap: true),
			new DamageTypeDefinition((DamageType)64, "Frost", "frost", "$inventory_frost", hasStatusEffect: true, hasPlayerMinimumCap: true),
			new DamageTypeDefinition((DamageType)128, "Lightning", "lightning", "$inventory_lightning", hasStatusEffect: true, hasPlayerMinimumCap: true),
			new DamageTypeDefinition((DamageType)512, "Spirit", "spirit", "$inventory_spirit", hasStatusEffect: true, hasPlayerMinimumCap: false)
		};

		public static readonly DamageTypeDefinition[] StatusEffectDamageTypes = GetStatusEffectDamageTypes();

		public static readonly DamageTypeDefinition[] PlayerMinimumCapDamageTypes = GetPlayerMinimumCapDamageTypes();

		public static readonly DamageModifierDefinition[] DamageModifiers = new DamageModifierDefinition[7]
		{
			new DamageModifierDefinition((DamageModifier)6, "Very Weak", "very_weak", "$inventory_veryweak", 45, "Very Weak modifier value. 45 means +45% damage taken.", 800),
			new DamageModifierDefinition((DamageModifier)2, "Weak", "weak", "$inventory_weak", 30, "Weak modifier value. 30 means +30% damage taken.", 700),
			new DamageModifierDefinition((DamageModifier)8, "Slightly Weak", "slightly_weak", "$inventory_slightlyweak", 15, "Slightly Weak modifier value. 15 means +15% damage taken.", 600),
			new DamageModifierDefinition((DamageModifier)7, "Slightly Resistant", "slightly_resistant", "$inventory_slightlyresistant", -15, "Slightly Resistant modifier value. -15 means -15% damage taken.", 400),
			new DamageModifierDefinition((DamageModifier)1, "Resistant", "resistant", "$inventory_resistant", -30, "Resistant modifier value. -30 means -30% damage taken.", 300),
			new DamageModifierDefinition((DamageModifier)5, "Very Resistant", "very_resistant", "$inventory_veryresistant", -45, "Very Resistant modifier value. -45 means -45% damage taken.", 200),
			new DamageModifierDefinition((DamageModifier)3, "Immune", "immune", "$inventory_immune")
		};

		public static readonly DamageModifierDefinition[] DamageModifierConfigs = GetConfigurableDamageModifiers();

		public static readonly DamageModifierDefinition[] StatusEffectDamageModifiers = DamageModifiers;

		public static bool TryGetDamageType(DamageType type, out DamageTypeDefinition definition)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			DamageTypeDefinition[] damageTypes = DamageTypes;
			for (int i = 0; i < damageTypes.Length; i++)
			{
				DamageTypeDefinition damageTypeDefinition = damageTypes[i];
				if (damageTypeDefinition.Type == type)
				{
					definition = damageTypeDefinition;
					return true;
				}
			}
			definition = default(DamageTypeDefinition);
			return false;
		}

		public static bool TryGetDamageModifier(DamageModifier modifier, out DamageModifierDefinition definition)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			DamageModifierDefinition[] damageModifiers = DamageModifiers;
			for (int i = 0; i < damageModifiers.Length; i++)
			{
				DamageModifierDefinition damageModifierDefinition = damageModifiers[i];
				if (damageModifierDefinition.Modifier == modifier)
				{
					definition = damageModifierDefinition;
					return true;
				}
			}
			definition = default(DamageModifierDefinition);
			return false;
		}

		public static bool UsesPlayerMinimumCap(DamageType damageType)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			if (TryGetDamageType(damageType, out var definition))
			{
				return definition.HasPlayerMinimumCap;
			}
			return false;
		}

		private static DamageTypeDefinition[] GetStatusEffectDamageTypes()
		{
			List<DamageTypeDefinition> list = new List<DamageTypeDefinition>();
			DamageTypeDefinition[] damageTypes = DamageTypes;
			for (int i = 0; i < damageTypes.Length; i++)
			{
				DamageTypeDefinition item = damageTypes[i];
				if (item.HasStatusEffect)
				{
					list.Add(item);
				}
			}
			return list.ToArray();
		}

		private static DamageTypeDefinition[] GetPlayerMinimumCapDamageTypes()
		{
			List<DamageTypeDefinition> list = new List<DamageTypeDefinition>();
			DamageTypeDefinition[] damageTypes = DamageTypes;
			for (int i = 0; i < damageTypes.Length; i++)
			{
				DamageTypeDefinition item = damageTypes[i];
				if (item.HasPlayerMinimumCap)
				{
					list.Add(item);
				}
			}
			return list.ToArray();
		}

		private static DamageModifierDefinition[] GetConfigurableDamageModifiers()
		{
			List<DamageModifierDefinition> list = new List<DamageModifierDefinition>();
			DamageModifierDefinition[] damageModifiers = DamageModifiers;
			for (int i = 0; i < damageModifiers.Length; i++)
			{
				DamageModifierDefinition item = damageModifiers[i];
				if (item.HasConfig)
				{
					list.Add(item);
				}
			}
			return list.ToArray();
		}
	}
	internal readonly struct DamageTypeDefinition
	{
		public DamageType Type { get; }

		public string DisplayName { get; }

		public string StatusName { get; }

		public string LocalizationKey { get; }

		public bool HasStatusEffect { get; }

		public bool HasPlayerMinimumCap { get; }

		public DamageTypeDefinition(DamageType type, string displayName, string statusName, string localizationKey, bool hasStatusEffect, bool hasPlayerMinimumCap)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			Type = type;
			DisplayName = displayName;
			StatusName = statusName;
			LocalizationKey = localizationKey;
			HasStatusEffect = hasStatusEffect;
			HasPlayerMinimumCap = hasPlayerMinimumCap;
		}
	}
	internal readonly struct DamageModifierDefinition
	{
		public DamageModifier Modifier { get; }

		public string DisplayName { get; }

		public string StatusName { get; }

		public string LocalizationKey { get; }

		public int DefaultPercent { get; }

		public string Description { get; }

		public int Order { get; }

		public bool HasConfig { get; }

		public DamageModifierDefinition(DamageModifier modifier, string displayName, string statusName, string localizationKey, int defaultPercent, string description, int order)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			Modifier = modifier;
			DisplayName = displayName;
			StatusName = statusName;
			LocalizationKey = localizationKey;
			DefaultPercent = defaultPercent;
			Description = description;
			Order = order;
			HasConfig = true;
		}

		public DamageModifierDefinition(DamageModifier modifier, string displayName, string statusName, string localizationKey)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			Modifier = modifier;
			DisplayName = displayName;
			StatusName = statusName;
			LocalizationKey = localizationKey;
			DefaultPercent = 0;
			Description = "";
			Order = 0;
			HasConfig = false;
		}
	}
	internal static class AdditiveDamageStatusEffectCatalog
	{
		private const string NamePrefix = "adm_";

		private const int IconSize = 32;

		private static readonly Dictionary<string, Sprite> Icons = new Dictionary<string, Sprite>();

		public static void Register(ObjectDB objectDb)
		{
			if (objectDb?.m_StatusEffects == null)
			{
				return;
			}
			int num = 0;
			DamageTypeDefinition[] statusEffectDamageTypes = AdditiveDamageDefinitions.StatusEffectDamageTypes;
			for (int i = 0; i < statusEffectDamageTypes.Length; i++)
			{
				DamageTypeDefinition damageType = statusEffectDamageTypes[i];
				DamageModifierDefinition[] statusEffectDamageModifiers = AdditiveDamageDefinitions.StatusEffectDamageModifiers;
				for (int j = 0; j < statusEffectDamageModifiers.Length; j++)
				{
					DamageModifierDefinition damageModifier = statusEffectDamageModifiers[j];
					string statusEffectName = GetStatusEffectName(damageType.StatusName, damageModifier.StatusName);
					if (!((Object)(object)objectDb.GetStatusEffect(StringExtensionMethods.GetStableHashCode(statusEffectName)) != (Object)null))
					{
						objectDb.m_StatusEffects.Add((StatusEffect)(object)CreateStatusEffect(statusEffectName, damageType, damageModifier));
						num++;
					}
				}
			}
			RefreshAddStatusTabOptions();
			if (num > 0)
			{
				AdditiveDamageModifierPlugin.AdditiveDamageModifierLogger.LogDebug((object)$"Registered {num} additive damage modifier status effects.");
			}
		}

		private static SE_Stats CreateStatusEffect(string statusEffectName, DamageTypeDefinition damageType, DamageModifierDefinition damageModifier)
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			SE_AdditiveDamageModifier sE_AdditiveDamageModifier = ScriptableObject.CreateInstance<SE_AdditiveDamageModifier>();
			((Object)sE_AdditiveDamageModifier).name = statusEffectName;
			((StatusEffect)sE_AdditiveDamageModifier).m_name = GetDisplayName(damageType.StatusName, damageModifier.StatusName);
			((StatusEffect)sE_AdditiveDamageModifier).m_tooltip = "Applies " + damageModifier.DisplayName + " to " + damageType.DisplayName + " damage.";
			((StatusEffect)sE_AdditiveDamageModifier).m_icon = GetIcon(damageType, damageModifier);
			sE_AdditiveDamageModifier.m_damageType = damageType.Type;
			sE_AdditiveDamageModifier.m_modifier = damageModifier.Modifier;
			sE_AdditiveDamageModifier.m_damageTypeName = FormatStatusDisplayName(damageType.StatusName);
			sE_AdditiveDamageModifier.m_modifierName = FormatStatusDisplayName(damageModifier.StatusName);
			((SE_Stats)sE_AdditiveDamageModifier).m_mods = new List<DamageModPair>
			{
				new DamageModPair
				{
					m_type = damageType.Type,
					m_modifier = damageModifier.Modifier
				}
			};
			return (SE_Stats)(object)sE_AdditiveDamageModifier;
		}

		private static Sprite GetIcon(DamageTypeDefinition damageType, DamageModifierDefinition damageModifier)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			string text = damageType.StatusName + "_" + damageModifier.StatusName;
			if (Icons.TryGetValue(text, out Sprite value))
			{
				return value;
			}
			Texture2D val = new Texture2D(32, 32, (TextureFormat)4, false)
			{
				name = text + "_icon",
				filterMode = (FilterMode)0,
				wrapMode = (TextureWrapMode)1
			};
			DrawIcon(val, GetDamageTypeColor(damageType.Type), GetModifierColor(damageModifier.Modifier), damageModifier.Modifier);
			val.Apply();
			Sprite val2 = Sprite.Create(val, new Rect(0f, 0f, 32f, 32f), new Vector2(0.5f, 0.5f), 100f);
			((Object)val2).name = ((Object)val).name;
			Object.DontDestroyOnLoad((Object)(object)val);
			Object.DontDestroyOnLoad((Object)(object)val2);
			Icons[text] = val2;
			return val2;
		}

		private static void DrawIcon(Texture2D texture, Color baseColor, Color modifierColor, DamageModifier modifier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			Color val = Color.Lerp(baseColor, Color.black, 0.35f);
			for (int i = 0; i < 32; i++)
			{
				for (int j = 0; j < 32; j++)
				{
					bool flag = j < 3 || i < 3 || j >= 29 || i >= 29;
					texture.SetPixel(j, i, flag ? modifierColor : val);
				}
			}
			FillRect(texture, 8, 8, 16, 16, baseColor);
			DrawModifierGlyph(texture, modifier, modifierColor);
		}

		private static void DrawModifierGlyph(Texture2D texture, DamageModifier modifier, Color color)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected I4, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			switch (modifier - 1)
			{
			case 5:
				DrawTextGlyph(texture, "+3", color);
				break;
			case 1:
				DrawTextGlyph(texture, "+2", color);
				break;
			case 7:
				DrawTextGlyph(texture, "+1", color);
				break;
			case 6:
				DrawTextGlyph(texture, "-1", color);
				break;
			case 0:
				DrawTextGlyph(texture, "-2", color);
				break;
			case 4:
				DrawTextGlyph(texture, "-3", color);
				break;
			case 2:
			{
				for (int i = 8; i < 24; i++)
				{
					FillRect(texture, i, i, 3, 3, color);
					FillRect(texture, i, 32 - i - 3, 3, 3, color);
				}
				break;
			}
			case 3:
				break;
			}
		}

		private static void DrawTextGlyph(Texture2D texture, string text, Color color)
		{
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			for (int i = 0; i < text.Length; i++)
			{
				num += GetGlyphRows(text[i])[0].Length * 2;
				if (i < text.Length - 1)
				{
					num++;
				}
			}
			int num2 = (32 - num) / 2;
			int bottom = 11;
			int num3 = num2;
			for (int j = 0; j < text.Length; j++)
			{
				string[] glyphRows = GetGlyphRows(text[j]);
				DrawGlyph(texture, glyphRows, num3, bottom, 2, color);
				num3 += glyphRows[0].Length * 2 + 1;
			}
		}

		private static void DrawGlyph(Texture2D texture, string[] rows, int left, int bottom, int scale, Color color)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < rows.Length; i++)
			{
				string text = rows[i];
				int bottom2 = bottom + (rows.Length - 1 - i) * scale;
				for (int j = 0; j < text.Length; j++)
				{
					if (text[j] == '1')
					{
						FillRect(texture, left + j * scale, bottom2, scale, scale, color);
					}
				}
			}
		}

		private static string[] GetGlyphRows(char character)
		{
			return character switch
			{
				'+' => new string[5] { "010", "010", "111", "010", "010" }, 
				'-' => new string[5] { "000", "000", "111", "000", "000" }, 
				'1' => new string[5] { "010", "110", "010", "010", "111" }, 
				'2' => new string[5] { "111", "001", "111", "100", "111" }, 
				'3' => new string[5] { "111", "001", "111", "001", "111" }, 
				_ => new string[5] { "000", "000", "000", "000", "000" }, 
			};
		}

		private static void FillRect(Texture2D texture, int left, int bottom, int width, int height, Color color)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			for (int i = bottom; i < bottom + height; i++)
			{
				for (int j = left; j < left + width; j++)
				{
					texture.SetPixel(j, i, color);
				}
			}
		}

		private static Color GetDamageTypeColor(DamageType damageType)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Invalid comparison between Unknown and I4
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Invalid comparison between Unknown and I4
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected I4, but got Unknown
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Invalid comparison between Unknown and I4
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Invalid comparison between Unknown and I4
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Invalid comparison between Unknown and I4
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Invalid comparison between Unknown and I4
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			if ((int)damageType <= 64)
			{
				switch (damageType - 1)
				{
				default:
					if ((int)damageType != 32)
					{
						if ((int)damageType != 64)
						{
							break;
						}
						return new Color(0.32f, 0.72f, 0.95f, 1f);
					}
					return new Color(1f, 0.38f, 0.08f, 1f);
				case 0:
					return new Color(0.62f, 0.53f, 0.43f, 1f);
				case 3:
					return new Color(0.72f, 0.72f, 0.68f, 1f);
				case 1:
					return new Color(0.78f, 0.18f, 0.18f, 1f);
				case 2:
					break;
				}
			}
			else
			{
				if ((int)damageType == 128)
				{
					return new Color(0.95f, 0.82f, 0.2f, 1f);
				}
				if ((int)damageType == 256)
				{
					return new Color(0.28f, 0.72f, 0.22f, 1f);
				}
				if ((int)damageType == 512)
				{
					return new Color(0.72f, 0.55f, 0.95f, 1f);
				}
			}
			return Color.white;
		}

		private static Color GetModifierColor(DamageModifier modifier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected I4, but got Unknown
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			return (Color)((modifier - 1) switch
			{
				5 => new Color(1f, 0.08f, 0.08f, 1f), 
				1 => new Color(1f, 0.35f, 0.08f, 1f), 
				7 => new Color(1f, 0.68f, 0.18f, 1f), 
				6 => new Color(0.3f, 0.85f, 1f, 1f), 
				0 => new Color(0.12f, 0.45f, 1f, 1f), 
				4 => new Color(0.24f, 0.2f, 0.95f, 1f), 
				2 => Color.white, 
				_ => Color.white, 
			});
		}

		private static void RefreshAddStatusTabOptions()
		{
			if (Terminal.commands.TryGetValue("addstatus", out var value))
			{
				value.m_tabOptions = null;
				value.m_alwaysRefreshTabOptions = true;
			}
		}

		private static string GetStatusEffectName(string damageTypeName, string damageModifierName)
		{
			return "adm_" + damageTypeName + "_" + damageModifierName;
		}

		private static string GetDisplayName(string damageTypeName, string damageModifierName)
		{
			return FormatStatusDisplayName(damageTypeName) + " " + FormatStatusDisplayName(damageModifierName);
		}

		private static string FormatStatusDisplayName(string statusName)
		{
			return statusName.Replace('_', ' ');
		}
	}
	internal sealed class SE_AdditiveDamageModifier : SE_Stats
	{
		public DamageType m_damageType;

		public DamageModifier m_modifier;

		public string m_damageTypeName = "";

		public string m_modifierName = "";

		public override string GetIconText()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return AdditiveDamageDisplay.FormatModifierPercent(m_modifier);
		}

		public string GetHudName()
		{
			return m_damageTypeName + "\n" + m_modifierName;
		}
	}
	[HarmonyPatch(typeof(Hud), "UpdateStatusEffects")]
	internal static class HudUpdateStatusEffectsPatch
	{
		private const float HudNameVerticalOffset = 12f;

		private static void Postfix(Hud __instance, List<StatusEffect> statusEffects)
		{
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			if (__instance?.m_statusEffects == null || statusEffects == null)
			{
				return;
			}
			int num = Mathf.Min(statusEffects.Count, __instance.m_statusEffects.Count);
			for (int i = 0; i < num; i++)
			{
				TMP_Text nameText = GetNameText(__instance.m_statusEffects[i]);
				if ((Object)(object)nameText == (Object)null)
				{
					continue;
				}
				Transform transform = nameText.transform;
				RectTransform val = (RectTransform)(object)((transform is RectTransform) ? transform : null);
				if (!((Object)(object)val == (Object)null))
				{
					HudStatusEffectNamePosition hudStatusEffectNamePosition = ((Component)nameText).GetComponent<HudStatusEffectNamePosition>() ?? ((Component)nameText).gameObject.AddComponent<HudStatusEffectNamePosition>();
					if (statusEffects[i] is SE_AdditiveDamageModifier sE_AdditiveDamageModifier)
					{
						nameText.text = sE_AdditiveDamageModifier.GetHudName();
						val.anchoredPosition = hudStatusEffectNamePosition.OriginalPosition + new Vector2(0f, 12f);
					}
					else
					{
						val.anchoredPosition = hudStatusEffectNamePosition.OriginalPosition;
					}
				}
			}
		}

		private static TMP_Text GetNameText(RectTransform statusEffectRoot)
		{
			TMP_Text[] componentsInChildren = ((Component)statusEffectRoot).GetComponentsInChildren<TMP_Text>(true);
			foreach (TMP_Text val in componentsInChildren)
			{
				if (((Object)((Component)val).gameObject).name != "TimeText")
				{
					return val;
				}
			}
			return null;
		}
	}
	internal sealed class HudStatusEffectNamePosition : MonoBehaviour
	{
		public Vector2 OriginalPosition { get; private set; }

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)this).transform;
			RectTransform val = (RectTransform)(object)((transform is RectTransform) ? transform : null);
			if (val != null)
			{
				OriginalPosition = val.anchoredPosition;
			}
		}
	}
	internal static class AdditiveDamageDisplay
	{
		public static string FormatModifierPercent(DamageModifier modifier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return FormatPercent(AdditiveDamageMath.ModifierToDelta(modifier) * 100f);
		}

		public static string FormatMinimumTotalPercent(DamageType damageType)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return FormatPercent((AdditiveDamageModifierPlugin.GetMinimumDamageTakenMultiplier(damageType) - 1f) * 100f);
		}

		public static string GetModifierTooltipSuffix(DamageType damageType, DamageModifier modifier, bool includeMinimumTotal)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			string text = FormatModifierPercent(modifier);
			if (!includeMinimumTotal)
			{
				if (!AdditiveDamageModifierPlugin.ShowModifierPercentInTooltipsOutsideCompendium())
				{
					return "";
				}
				return " (" + text + ")";
			}
			return " (" + text + " / MinTotal " + FormatMinimumTotalPercent(damageType) + ")";
		}

		public static string GetModifierLocalizationKey(DamageModifier modifier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			if (!AdditiveDamageDefinitions.TryGetDamageModifier(modifier, out var definition))
			{
				return "";
			}
			return definition.LocalizationKey;
		}

		public static string GetDamageTypeLocalizationKey(DamageType damageType)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			if (!AdditiveDamageDefinitions.TryGetDamageType(damageType, out var definition))
			{
				return "";
			}
			return definition.LocalizationKey;
		}

		public static bool ShouldShowDamageModifier(DamageModifier modifier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if ((int)modifier == 4 || (int)modifier == 0)
			{
				return false;
			}
			return !string.IsNullOrEmpty(GetModifierLocalizationKey(modifier));
		}

		private static string FormatPercent(float value, bool showPositiveSign = true)
		{
			int num = Mathf.RoundToInt(value);
			string text = (showPositiveSign ? "+0;-0;0" : "0");
			return num.ToString(text) + "%";
		}
	}
	[HarmonyPatch(typeof(SE_Stats), "GetDamageModifiersTooltipString")]
	internal static class SEStatsDamageModifiersTooltipPatch
	{
		private static bool Prefix(List<DamageModPair> mods, ref string __result)
		{
			__result = AdditiveDamageTooltipBuilder.GetDamageModifiersTooltipString(mods, AdditiveDamageTooltipContext.IncludeMinimumTotal);
			return false;
		}
	}
	[HarmonyPatch(typeof(TextsDialog), "AddActiveEffects")]
	internal static class TextsDialogAddActiveEffectsPatch
	{
		private static void Prefix()
		{
			AdditiveDamageTooltipContext.PushActiveEffectsCompendium();
		}

		private static Exception? Finalizer(Exception? __exception)
		{
			AdditiveDamageTooltipContext.PopActiveEffectsCompendium();
			return __exception;
		}
	}
	internal static class AdditiveDamageTooltipContext
	{
		[ThreadStatic]
		private static int _activeEffectsCompendiumDepth;

		public static bool IncludeMinimumTotal => _activeEffectsCompendiumDepth > 0;

		public static void PushActiveEffectsCompendium()
		{
			_activeEffectsCompendiumDepth++;
		}

		public static void PopActiveEffectsCompendium()
		{
			if (_activeEffectsCompendiumDepth > 0)
			{
				_activeEffectsCompendiumDepth--;
			}
		}
	}
	internal static class AdditiveDamageTooltipBuilder
	{
		public static string GetDamageModifiersTooltipString(List<DamageModPair> mods, bool includeMinimumTotal)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			if (mods.Count == 0)
			{
				return "";
			}
			string text = "";
			foreach (DamageModPair mod in mods)
			{
				if (AdditiveDamageDisplay.ShouldShowDamageModifier(mod.m_modifier))
				{
					string modifierLocalizationKey = AdditiveDamageDisplay.GetModifierLocalizationKey(mod.m_modifier);
					string damageTypeLocalizationKey = AdditiveDamageDisplay.GetDamageTypeLocalizationKey(mod.m_type);
					if (!string.IsNullOrEmpty(modifierLocalizationKey) && !string.IsNullOrEmpty(damageTypeLocalizationKey))
					{
						text += "\n$inventory_dmgmod: ";
						text = text + "<color=orange>" + modifierLocalizationKey + "</color> VS ";
						text = text + "<color=orange>" + damageTypeLocalizationKey + "</color>";
						text += AdditiveDamageDisplay.GetModifierTooltipSuffix(mod.m_type, mod.m_modifier, includeMinimumTotal);
					}
				}
			}
			return text;
		}
	}
	[HarmonyPatch(typeof(ObjectDB), "Awake")]
	internal static class ObjectDbAwakeStatusEffectPatch
	{
		private static void Postfix(ObjectDB __instance)
		{
			AdditiveDamageStatusEffectCatalog.Register(__instance);
		}
	}
	[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
	internal static class ObjectDbCopyOtherDbStatusEffectPatch
	{
		private static void Postfix(ObjectDB __instance)
		{
			AdditiveDamageStatusEffectCatalog.Register(__instance);
		}
	}
	internal static class AdditiveDamageMath
	{
		private const int CustomModifierBase = 1000000000;

		private const int CustomModifierScale = 1000;

		private const float CombineClampAbs = 100000f;

		private const int CustomModifierMax = 1200000000;

		public static DamageModifier Combine(DamageModifier current, DamageModifier incoming)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			if ((int)current == 4 || (int)incoming == 4)
			{
				return (DamageModifier)4;
			}
			if ((int)current == 0)
			{
				return incoming;
			}
			if ((int)incoming == 0)
			{
				return current;
			}
			return EncodeCustomDelta(Mathf.Clamp(ModifierToDelta(current) + ModifierToDelta(incoming), -100000f, 100000f));
		}

		public static float ModifierToDelta(DamageModifier modifier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			if (TryDecodeCustomDelta(modifier, out var delta))
			{
				return delta;
			}
			return AdditiveDamageModifierPlugin.GetConfiguredDelta(modifier);
		}

		internal static bool IsCustomModifier(DamageModifier modifier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected I4, but got Unknown
			return IsCustomModifierRaw((int)modifier);
		}

		internal static bool TryDecodeCustomDelta(DamageModifier modifier, out float delta)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Expected I4, but got Unknown
			int num = (int)modifier;
			if (!IsCustomModifierRaw(num))
			{
				delta = 0f;
				return false;
			}
			delta = (float)(num - 1000000000) / 1000f - 100000f;
			return true;
		}

		private static bool IsCustomModifierRaw(int rawValue)
		{
			if (rawValue >= 1000000000)
			{
				return rawValue <= 1200000000;
			}
			return false;
		}

		private static DamageModifier EncodeCustomDelta(float delta)
		{
			float num = Mathf.Clamp(delta, -100000f, 100000f);
			return (DamageModifier)(1000000000 + Mathf.RoundToInt((num + 100000f) * 1000f));
		}

		public static float ApplyModifier(float baseDamage, DamageModifier mod, float minimumDamageTakenMultiplier, ref float normalDmg, ref float resistantDmg, ref float weakDmg, ref float immuneDmg)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			if ((int)mod == 4)
			{
				return 0f;
			}
			float num = minimumDamageTakenMultiplier - 1f;
			float num2 = Mathf.Clamp(ModifierToDelta(mod), num, 100f);
			float num3 = Mathf.Max(minimumDamageTakenMultiplier, 1f + num2);
			float num4 = Mathf.Max(0f, baseDamage * num3);
			if (Mathf.Approximately(num2, 0f))
			{
				normalDmg += baseDamage;
			}
			else if (num2 < 0f)
			{
				if (num4 <= 0f)
				{
					immuneDmg += baseDamage;
				}
				else
				{
					resistantDmg += baseDamage;
				}
			}
			else
			{
				weakDmg += baseDamage;
			}
			return num4;
		}
	}
	internal static class DamageCapContext
	{
		[ThreadStatic]
		private static List<HitData>? _playerHitStack;

		public static void EnterPlayerContext(HitData hitData)
		{
			(_playerHitStack ?? (_playerHitStack = new List<HitData>(4))).Add(hitData);
		}

		public static void ExitPlayerContext(HitData hitData)
		{
			List<HitData> playerHitStack = _playerHitStack;
			if (playerHitStack == null || playerHitStack.Count <= 0)
			{
				return;
			}
			for (int num = playerHitStack.Count - 1; num >= 0; num--)
			{
				if (playerHitStack[num] == hitData)
				{
					playerHitStack.RemoveAt(num);
					if (playerHitStack.Count == 0)
					{
						_playerHitStack = null;
					}
					break;
				}
			}
		}

		public static bool IsPlayerContext(HitData hitData)
		{
			List<HitData> playerHitStack = _playerHitStack;
			if (playerHitStack != null && playerHitStack.Count > 0)
			{
				return playerHitStack[playerHitStack.Count - 1] == hitData;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Character), "RPC_Damage")]
	internal static class CharacterRpcDamagePlayerCapPatch
	{
		private static void Prefix(Character __instance, HitData hit)
		{
			if (__instance is Player && hit != null)
			{
				DamageCapContext.EnterPlayerContext(hit);
			}
		}

		private static Exception? Finalizer(Character __instance, HitData hit, Exception? __exception)
		{
			if (__instance is Player && hit != null)
			{
				DamageCapContext.ExitPlayerContext(hit);
			}
			return __exception;
		}
	}
	[HarmonyPatch(typeof(Character), "UpdateGroundContact")]
	internal static class CharacterUpdateGroundContactFallDamagePatch
	{
		[CompilerGenerated]
		private sealed class <Transpiler>d__2 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private CodeInstruction <>2__current;

			private int <>l__initialThreadId;

			private IEnumerable<CodeInstruction> instructions;

			public IEnumerable<CodeInstruction> <>3__instructions;

			private bool <replaced>5__2;

			private List<CodeInstruction>.Enumerator <>7__wrap2;

			CodeInstruction IEnumerator<CodeInstruction>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <Transpiler>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
				<>l__initialThreadId = Environment.CurrentManagedThreadId;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				switch (<>1__state)
				{
				case -3:
				case 1:
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
					break;
				case -4:
				case 2:
				case 3:
					try
					{
					}
					finally
					{
						<>m__Finally2();
					}
					break;
				}
				<>7__wrap2 = default(List<CodeInstruction>.Enumerator);
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_014a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0154: Expected O, but got Unknown
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
					{
						<>1__state = -1;
						List<CodeInstruction> list = new List<CodeInstruction>(instructions);
						int num = 0;
						for (int i = 0; i < list.Count; i++)
						{
							if (CodeInstructionExtensions.Calls(list[i], Clamp01Method))
							{
								num++;
							}
						}
						if (num != 1)
						{
							AdditiveDamageModifierPlugin.AdditiveDamageModifierLogger.LogWarning((object)($"Character.UpdateGroundContact shape changed (expected 1 Mathf.Clamp01 call, found {num}). " + "Disabling fall damage scaling patch for safety."));
							<>7__wrap2 = list.GetEnumerator();
							<>1__state = -3;
							goto IL_00d2;
						}
						<replaced>5__2 = false;
						<>7__wrap2 = list.GetEnumerator();
						<>1__state = -4;
						break;
					}
					case 1:
						<>1__state = -3;
						goto IL_00d2;
					case 2:
						<>1__state = -4;
						break;
					case 3:
						{
							<>1__state = -4;
							break;
						}
						IL_00d2:
						if (<>7__wrap2.MoveNext())
						{
							CodeInstruction current = <>7__wrap2.Current;
							<>2__current = current;
							<>1__state = 1;
							return true;
						}
						<>m__Finally1();
						<>7__wrap2 = default(List<CodeInstruction>.Enumerator);
						return false;
					}
					if (<>7__wrap2.MoveNext())
					{
						CodeInstruction current2 = <>7__wrap2.Current;
						if (!<replaced>5__2 && CodeInstructionExtensions.Calls(current2, Clamp01Method))
						{
							<replaced>5__2 = true;
							<>2__current = new CodeInstruction(OpCodes.Call, (object)ScaleFallDamageProgressMethod);
							<>1__state = 2;
							return true;
						}
						<>2__current = current2;
						<>1__state = 3;
						return true;
					}
					<>m__Finally2();
					<>7__wrap2 = default(List<CodeInstruction>.Enumerator);
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				((IDisposable)<>7__wrap2).Dispose();
			}

			private void <>m__Finally2()
			{
				<>1__state = -1;
				((IDisposable)<>7__wrap2).Dispose();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}

			[DebuggerHidden]
			IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
			{
				<Transpiler>d__2 <Transpiler>d__;
				if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
				{
					<>1__state = 0;
					<Transpiler>d__ = this;
				}
				else
				{
					<Transpiler>d__ = new <Transpiler>d__2(0);
				}
				<Transpiler>d__.instructions = <>3__instructions;
				return <Transpiler>d__;
			}

			[DebuggerHidden]
			IEnumerator IEnumerable.GetEnumerator()
			{
				return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
			}
		}

		private static readonly MethodInfo Clamp01Method = AccessTools.Method(typeof(Mathf), "Clamp01", new Type[1] { typeof(float) }, (Type[])null);

		private static readonly MethodInfo ScaleFallDamageProgressMethod = AccessTools.Method(typeof(CharacterUpdateGroundContactFallDamagePatch), "ScaleFallDamageProgress", (Type[])null, (Type[])null);

		[IteratorStateMachine(typeof(<Transpiler>d__2))]
		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <Transpiler>d__2(-2)
			{
				<>3__instructions = instructions
			};
		}

		private static float ScaleFallDamageProgress(float normalizedFallDistance)
		{
			float num = Mathf.Max(0f, normalizedFallDistance) * AdditiveDamageModifierPlugin.GetFallDamageMultiplier();
			float num2 = AdditiveDamageModifierPlugin.GetFallDamageCap() / 100f;
			return Mathf.Min(num, num2);
		}
	}
	[HarmonyPatch(typeof(DamageModifiers), "ApplyIfBetter")]
	internal static class DamageModifiersApplyIfBetterPatch
	{
		private static bool Prefix(ref DamageModifier original, DamageModifier mod)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected I4, but got Unknown
			original = (DamageModifier)(int)AdditiveDamageMath.Combine(original, mod);
			return false;
		}
	}
	[HarmonyPatch(typeof(HitData), "ApplyResistance")]
	internal static class HitDataApplyResistancePatch
	{
		private static bool Prefix(HitData __instance, DamageModifiers modifiers, ref DamageModifier significantModifier)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Expected I4, but got Unknown
			float normalDmg = __instance.m_damage.m_damage;
			float resistantDmg = 0f;
			float weakDmg = 0f;
			float immuneDmg = 0f;
			bool isPlayerContext = DamageCapContext.IsPlayerContext(__instance);
			ApplyModifierForType(ref __instance.m_damage.m_blunt, modifiers.m_blunt, (DamageType)1, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_slash, modifiers.m_slash, (DamageType)2, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_pierce, modifiers.m_pierce, (DamageType)4, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_chop, modifiers.m_chop, (DamageType)8, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_pickaxe, modifiers.m_pickaxe, (DamageType)16, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_fire, modifiers.m_fire, (DamageType)32, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_frost, modifiers.m_frost, (DamageType)64, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_lightning, modifiers.m_lightning, (DamageType)128, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_poison, modifiers.m_poison, (DamageType)256, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			ApplyModifierForType(ref __instance.m_damage.m_spirit, modifiers.m_spirit, (DamageType)512, isPlayerContext, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
			significantModifier = (DamageModifier)(int)DetermineSignificantModifier(normalDmg, resistantDmg, weakDmg, immuneDmg);
			return false;
		}

		private static void ApplyModifierForType(ref float damage, DamageModifier mod, DamageType damageType, bool isPlayerContext, ref float normalDmg, ref float resistantDmg, ref float weakDmg, ref float immuneDmg)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			float minimumDamageTakenMultiplier = (isPlayerContext ? AdditiveDamageModifierPlugin.GetMinimumDamageTakenMultiplier(damageType) : 0f);
			damage = AdditiveDamageMath.ApplyModifier(damage, mod, minimumDamageTakenMultiplier, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
		}

		private static DamageModifier DetermineSignificantModifier(float normalDmg, float resistantDmg, float weakDmg, float immuneDmg)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			DamageModifier result = (DamageModifier)3;
			if (immuneDmg >= resistantDmg && immuneDmg >= weakDmg && immuneDmg >= normalDmg)
			{
				result = (DamageModifier)3;
			}
			if (normalDmg >= resistantDmg && normalDmg >= weakDmg && normalDmg >= immuneDmg)
			{
				result = (DamageModifier)0;
			}
			if (resistantDmg >= weakDmg && resistantDmg >= immuneDmg && resistantDmg >= normalDmg)
			{
				result = (DamageModifier)1;
			}
			if (weakDmg >= resistantDmg && weakDmg >= immuneDmg && weakDmg >= normalDmg)
			{
				result = (DamageModifier)2;
			}
			return result;
		}
	}
	[HarmonyPatch(typeof(HitData), "ApplyModifier")]
	internal static class HitDataApplyModifierPatch
	{
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		private static bool Prefix(float baseDamage, DamageModifier mod, ref float normalDmg, ref float resistantDmg, ref float weakDmg, ref float immuneDmg, ref float __result)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if (AdditiveDamageMath.IsCustomModifier(mod))
			{
				__result = AdditiveDamageMath.ApplyModifier(baseDamage, mod, 0f, ref normalDmg, ref resistantDmg, ref weakDmg, ref immuneDmg);
				return false;
			}
			return true;
		}
	}
	internal static class FrostStatusImmunityContext
	{
		public static DamageModifier GetModifierForEnv(ref DamageModifiers modifiers, DamageType damageType)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Invalid comparison between Unknown and I4
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			DamageModifier modifier = ((DamageModifiers)(ref modifiers)).GetModifier(damageType);
			if ((int)damageType != 64)
			{
				return modifier;
			}
			float num = AdditiveDamageMath.ModifierToDelta(modifier);
			float envImmunityFrostThreshold = GetEnvImmunityFrostThreshold();
			if (num <= envImmunityFrostThreshold)
			{
				return (DamageModifier)7;
			}
			return modifier;
		}

		private static float GetEnvImmunityFrostThreshold()
		{
			return AdditiveDamageModifierPlugin.GetFrostEnvImmunityTriggerDelta();
		}
	}
	[HarmonyPatch(typeof(Player), "UpdateEnvStatusEffects")]
	internal static class PlayerEnvStatusImmunityPatch
	{
		[CompilerGenerated]
		private sealed class <Transpiler>d__2 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private CodeInstruction <>2__current;

			private int <>l__initialThreadId;

			private IEnumerable<CodeInstruction> instructions;

			public IEnumerable<CodeInstruction> <>3__instructions;

			private IEnumerator<CodeInstruction> <>7__wrap1;

			CodeInstruction IEnumerator<CodeInstruction>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <Transpiler>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
				<>l__initialThreadId = Environment.CurrentManagedThreadId;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || (uint)(num - 1) <= 1u)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<>7__wrap1 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0066: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Expected O, but got Unknown
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<>7__wrap1 = instructions.GetEnumerator();
						<>1__state = -3;
						break;
					case 1:
						<>1__state = -3;
						break;
					case 2:
						<>1__state = -3;
						break;
					}
					if (<>7__wrap1.MoveNext())
					{
						CodeInstruction current = <>7__wrap1.Current;
						if (CodeInstructionExtensions.Calls(current, GetModifierMethod))
						{
							<>2__current = new CodeInstruction(OpCodes.Call, (object)GetModifierForEnvMethod);
							<>1__state = 1;
							return true;
						}
						<>2__current = current;
						<>1__state = 2;
						return true;
					}
					<>m__Finally1();
					<>7__wrap1 = null;
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<>7__wrap1 != null)
				{
					<>7__wrap1.Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}

			[DebuggerHidden]
			IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
			{
				<Transpiler>d__2 <Transpiler>d__;
				if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
				{
					<>1__state = 0;
					<Transpiler>d__ = this;
				}
				else
				{
					<Transpiler>d__ = new <Transpiler>d__2(0);
				}
				<Transpiler>d__.instructions = <>3__instructions;
				return <Transpiler>d__;
			}

			[DebuggerHidden]
			IEnumerator IEnumerable.GetEnumerator()
			{
				return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
			}
		}

		private static readonly MethodInfo GetModifierMethod = AccessTools.Method(typeof(DamageModifiers), "GetModifier", (Type[])null, (Type[])null);

		private static readonly MethodInfo GetModifierForEnvMethod = AccessTools.Method(typeof(FrostStatusImmunityContext), "GetModifierForEnv", (Type[])null, (Type[])null);

		[IteratorStateMachine(typeof(<Transpiler>d__2))]
		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <Transpiler>d__2(-2)
			{
				<>3__instructions = instructions
			};
		}
	}
	[BepInPlugin("sighsorry.AdditiveDamageModifier", "AdditiveDamageModifier", "1.0.9")]
	public class AdditiveDamageModifierPlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		private class ConfigurationManagerAttributes
		{
			public int? Order;

			public bool? Browsable;

			public string? Category;
		}

		internal const string ModName = "AdditiveDamageModifier";

		internal const string ModVersion = "1.0.9";

		internal const string Author = "sighsorry";

		private const string ModGUID = "sighsorry.AdditiveDamageModifier";

		private readonly Harmony _harmony = new Harmony("sighsorry.AdditiveDamageModifier");

		public static readonly ManualLogSource AdditiveDamageModifierLogger = Logger.CreateLogSource("AdditiveDamageModifier");

		private static readonly ConfigSync ConfigSync = new ConfigSync("sighsorry.AdditiveDamageModifier")
		{
			DisplayName = "AdditiveDamageModifier",
			CurrentVersion = "1.0.9",
			MinimumRequiredVersion = "1.0.9"
		};

		private static readonly Dictionary<DamageModifier, ConfigEntry<int>> ModifierPercentConfigs = new Dictionary<DamageModifier, ConfigEntry<int>>();

		private static readonly Dictionary<DamageType, ConfigEntry<int>> PlayerMinimumDamageCapConfigs = new Dictionary<DamageType, ConfigEntry<int>>();

		private static ConfigEntry<Toggle> _serverConfigLocked = null;

		private static ConfigEntry<Toggle> _showModifierPercentInTooltipsOutsideCompendium = null;

		private static ConfigEntry<int> _fallDamageCap = null;

		private static ConfigEntry<float> _fallDamageMultiplier = null;

		private static ConfigEntry<int> _frostEnvImmunityTriggerFrostDeltaPercent = null;

		public void Awake()
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			try
			{
				BindConfigEntries();
				_harmony.PatchAll(typeof(AdditiveDamageModifierPlugin).Assembly);
				((BaseUnityPlugin)this).Config.Save();
			}
			finally
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		private void BindConfigEntries()
		{
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Expected O, but got Unknown
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Expected O, but got Unknown
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Expected O, but got Unknown
			ModifierPercentConfigs.Clear();
			PlayerMinimumDamageCapConfigs.Clear();
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			_showModifierPercentInTooltipsOutsideCompendium = config("1 - General", "Show Modifier Percent in Tooltips Outside Compendium", Toggle.On, new ConfigDescription("If on, item and other non-compendium damage modifier tooltip lines include the configured modifier percent, like (-30%). The Active effects compendium always shows percent and MinTotal.", (AcceptableValueBase)null, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 900
				}
			}), synchronizedSetting: false);
			DamageModifierDefinition[] damageModifierConfigs = AdditiveDamageDefinitions.DamageModifierConfigs;
			for (int i = 0; i < damageModifierConfigs.Length; i++)
			{
				DamageModifierDefinition damageModifierDefinition = damageModifierConfigs[i];
				ModifierPercentConfigs[damageModifierDefinition.Modifier] = additivePercentConfig(damageModifierDefinition.DisplayName + " Percent", damageModifierDefinition.DefaultPercent, damageModifierDefinition.Description, damageModifierDefinition.Order);
			}
			int num = 190;
			DamageTypeDefinition[] playerMinimumCapDamageTypes = AdditiveDamageDefinitions.PlayerMinimumCapDamageTypes;
			for (int i = 0; i < playerMinimumCapDamageTypes.Length; i++)
			{
				DamageTypeDefinition damageTypeDefinition = playerMinimumCapDamageTypes[i];
				PlayerMinimumDamageCapConfigs[damageTypeDefinition.Type] = playerMinimumDamageCapConfig("Player Minimum Damage Taken Percent - " + damageTypeDefinition.DisplayName, 10, num);
				num -= 10;
			}
			_fallDamageCap = config("3 - Fall Damage", "Maximum Fall Damage", 100, new ConfigDescription("Maximum fall damage before status effects. Vanilla is 100 damage at 20m. Example: 200 with multiplier 1.00 reaches 200 damage at 36m; 200 with multiplier 2.00 reaches 200 damage at 20m.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(100, 500), new object[1] { intConfigAttributes(120) }));
			_fallDamageMultiplier = config("3 - Fall Damage", "Fall Damage Multiplier", 1f, new ConfigDescription("Controls how fast fall damage grows. 1.00 is vanilla speed. 2.00 doubles growth speed: 100 damage at 12m, and 200 damage at 20m if Maximum Fall Damage is 200. Values are rounded to 2 decimal places.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 2f), new object[1] { floatConfigAttributes(110) }));
			RoundFallDamageMultiplierConfig();
			_fallDamageMultiplier.SettingChanged += delegate
			{
				RoundFallDamageMultiplierConfig();
			};
			_frostEnvImmunityTriggerFrostDeltaPercent = config("2 - Additive Damage", "Cold/Freezing Immunity Trigger Frost Delta Percent", -15, new ConfigDescription("Shared trigger threshold for Cold and Freezing immunity in Player.UpdateEnvStatusEffects. If effective additive frost delta is <= this value, both Cold and Freezing are blocked/cleared by vanilla flow. -15 means -15%.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(-100, 0), new object[1] { intConfigAttributes(30) }));
		}

		internal static float GetConfiguredDelta(DamageModifier modifier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if ((int)modifier == 3)
			{
				return -1f;
			}
			if (!ModifierPercentConfigs.TryGetValue(modifier, out ConfigEntry<int> value))
			{
				return 0f;
			}
			return (float)value.Value / 100f;
		}

		internal static float GetMinimumDamageTakenMultiplier(DamageType damageType)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			if (!AdditiveDamageDefinitions.UsesPlayerMinimumCap(damageType) || !PlayerMinimumDamageCapConfigs.TryGetValue(damageType, out ConfigEntry<int> value))
			{
				return 0f;
			}
			return Mathf.Clamp((float)value.Value / 100f, 0f, 0.5f);
		}

		internal static float GetFrostEnvImmunityTriggerDelta()
		{
			return Mathf.Clamp((float)_frostEnvImmunityTriggerFrostDeltaPercent.Value / 100f, -1f, 0f);
		}

		internal static float GetFallDamageCap()
		{
			return Mathf.Clamp(_fallDamageCap.Value, 100, 500);
		}

		internal static float GetFallDamageMultiplier()
		{
			return RoundFallDamageMultiplier(_fallDamageMultiplier.Value);
		}

		internal static bool ShowModifierPercentInTooltipsOutsideCompendium()
		{
			return _showModifierPercentInTooltipsOutsideCompendium.Value == Toggle.On;
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private ConfigEntry<int> additivePercentConfig(string name, int value, string description, int order)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			return config("2 - Additive Damage", name, value, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<int>(-100, 100), new object[1] { intConfigAttributes(order) }));
		}

		private ConfigEntry<int> playerMinimumDamageCapConfig(string name, int value, int order)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			return config("2 - Additive Damage", name, value, new ConfigDescription("Minimum final damage percent the player can take after additive modifiers for this damage type. 10 means damage cannot be reduced below 10% of the original damage, shown as MinTotal -90% in the Active effects compendium. Immune still respects this cap.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 50), new object[1] { intConfigAttributes(order) }));
		}

		private static ConfigurationManagerAttributes intConfigAttributes(int order)
		{
			return new ConfigurationManagerAttributes
			{
				Order = order
			};
		}

		private static ConfigurationManagerAttributes floatConfigAttributes(int order)
		{
			return new ConfigurationManagerAttributes
			{
				Order = order
			};
		}

		private static void RoundFallDamageMultiplierConfig()
		{
			float num = RoundFallDamageMultiplier(_fallDamageMultiplier.Value);
			if (!Mathf.Approximately(_fallDamageMultiplier.Value, num))
			{
				_fallDamageMultiplier.Value = num;
			}
		}

		private static float RoundFallDamageMultiplier(float value)
		{
			return Mathf.Clamp(Mathf.Round(value * 100f) / 100f, 1f, 2f);
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
			base..ctor();
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.insta