Valheim
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Dependency string
sighsorry-Blasted_Swimming_Tarred_Bug_Fix-1.2.2
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Version Update Notes
1.2.2 - Separate MagicPlugin cosmetic ZDO prevention from projectile, teleport, and registry compatibility to reduce change scope without changing supported behavior
- Remove redundant cosmetic prefab probes and derive stable hashes from their names
- Simplify stale-liquid clearing paths and saturate corrupted liquid counters at integer bounds
- Consolidate lifecycle patch rollback and remove forwarding-only Harmony patch classes
- Isolate module initialization failures so one unavailable compatibility path does not block the remaining fixes
- Pin the C# language version and require a matching changelog row before creating a release package
1.2.1 - Prevent structurally compatible MagicPlugin 2.1.9+ Flame/Thunder/Arctic launch, Thunder/Arctic impact, and shared iceblock-destruction cosmetics from creating short-lived peer-owned ZDOs
- Prevent Ice Scepter Nova rings from leaving cosmetic network objects without a destruction path
- Probe each known prefab graph once per scene and keep original behavior for independently incompatible features
- Tag existing Staff projectile ZDOs so shared Flame/Lightning Wand projectiles do not receive Staff-only launch replay
- Replay compatible cosmetics locally while preserving gameplay projectiles, AOE, and iceblocks
- Remove the Diagnostics.DebugLogging option and its diagnostic-only instrumentation
- Require matching 1.2.1 server and client builds to avoid mixed cosmetic behavior
1.2.0 - Fold RuntimeFixes and InteropFixes functionality into the existing BlastedSwimmingTarredBugFix package
- Add guarded Character and StatusEffect teardown, registry, and EnemyHud cleanup
- Add optional MagicPlugin projectile, successful summon teleport, and Character registry compatibility
- Keep the existing Blasted GUID, DLL, Thunderstore package, and server-required policy
- Replace the old configuration layout without migration; remove retired InteropFixes.dll or RuntimeFixes.dll copies
1.1.1 - Preserve ZDO recreation and prevent partial scene cleanup reprocessing
- Harden mixed-liquid validation and automate versioned Thunderstore packaging
1.1.0 - Add integrated LiquidVolume lifetime and ZNetScene cleanup protections
- Harden liquid source validation, mixed-liquid recovery, and release packaging
1.0.3 - Fix random swimming regression in Plains and Mistlands
- Add throttled local-player stale liquid recovery
1.0.2 - Refactoring and optimizations
- Restore guarded local-player stale liquid recovery
1.0.0 - Initial Release
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