Changelog
1.0.4
Simplified container action success effects to one On/Off option and fixed the hover hold duration at 0.5 seconds.
Area quick stack/restock now shows VFX at up to 10 changed containers while playing its SFX only once at the interacted container.
1.0.3
Fixed container action buttons potentially restoring stale positions after closing and reopening the inventory or container UI.
Unified Safe Take All and top-first item movement through one path while preserving hotbar and favorite protections.
Centralized cross-container transfer bookkeeping and added source/behavior parity tests with InventorySlots to reduce drift.
Fixed container action success sound volume scaling to apply the configured value once, removed unused localization tokens, and simplified project source discovery.
1.0.2
Kept the center-screen result counts for container quick stack and container restock actions.
Removed the other action success/result messages, including take all, place all, sort, and trash, while keeping failure and warning messages.
Restored only the quick stack/restock result localization tokens and removed unused result tokens for the quieter actions.
1.0.1
Mirrored InventorySlots action-cell and container action helper policies with tests to reduce drift risk.
Refactored favorite/restock eligibility and container move/grid-order helpers without intended behavior changes.
Added client config options to adjust the player inventory Sort and Trash button positions live with x/y text values.
1.0.0
Initial standalone InventoryActions release.
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