


Version |
Update Notes |
|---|---|
| 1.1.6 | - Improved AdventureBackpacks custom equipment slot visuals by applying AdventureBackpacks' own bone reordering after backpack visuals are attached, fixing Iron/Silver backpack visuals that could appear offset like they were held in the left hand. - Removed the temporary shoulder-slot visual swap used for AdventureBackpacks and now keeps backpack visuals on the InventorySlots custom visual path. - Fixed custom equipment death-drop preparation so equipment-slot items are handled before tombstone contents are created. |
| 1.1.5 | - Kept the center-screen result counts for container quick stack and container restock actions. - Removed the other action success/result messages, including take all, place all, sort, and trash, while keeping failure and warning messages. - Restored only the quick stack/restock result localization tokens and removed unused result tokens for the quieter actions. |
| 1.1.4 | - Reduced inventory state audit, slot projection, and custom equipment visual refresh overhead, especially around equipment changes and auto-equip flows. - Improved dedicated slot routing and inventory placement cache paths to reduce repeated scans during item movement and pickup handling. - Removed debug/performance logging from hot InventorySlots and compatibility paths so disabled diagnostics no longer spend time building log messages. |
| 1.1.3 | - Added a client option to logarithmically scale player health, food, stamina, eitr, and adrenaline bar lengths so high stats take less screen space. - Fixed quick slot HUD anchoring after game start and improved equipment/quick slot panel dragging so panels track the cursor more accurately with less layout churn. - Improved Jewelcrafting compatibility for socketed ring and necklace tooltips, socket container interaction from InventorySlots equipment slots, utility gem equip blocking, and first-hover socket row layout stability. - Limited trash deletion to regular inventory cells and clarified the related message. - Reduced several low-risk duplicate refresh paths and added policy tests to reduce InventoryActions drift. |
| 1.1.2 | - Fixed a frame drop issue when auto-pickup items were nearby while the inventory was full. - Added Jewelcrafting compatibility for the Wisplight Gem and Wishbone Gem server options so the default Demister and Wishbone custom equipment slots are disabled while those gem options are On, and restored when they are Off. |
| 1.1.1 | - Added Circlet, Wishbone, and Demister as enabled default custom equipment slots in InventorySlots.yml. - Equipment/custom equipment slots now stay hidden until the player has discovered, carries, or has equipped a compatible item. - Allowed mouse-wheel recipe page changes while hovering the crafting recipe scrollbar area. - Minor Refactoring and optimizations. |
| 1.1.0 | - Added a Crafting Hover Tooltip mode option with Full, TitleOnly, and Off modes. - Fixed crafting recipe tooltip pinning so the selected recipe cell can still be pinned while hovered, without changing recipe selection when using the pinned tooltip hotkey. - Fixed crafting recipe hover tooltips after mouse-wheel page or grid zoom changes so the item under the cursor updates without requiring another hover. - Allowed mouse-wheel recipe page changes while hovering the crafting recipe scrollbar. - Stabilized the crafting recipe grid zoom hint layout and tightened the Alt+ mouse-wheel icon spacing. |
| 1.0.9 | - Improved crafting and inventory classification stability for recipe items whose prefab identity is not populated yet, including Tankard-style tool grouping and YAML prefab aliases. - Reduced crafting UI refresh/stamp complexity and consolidated more runtime state behind focused controllers. - Fixed Configuration Manager ordering for client UI options. |
| 1.0.8 | - Added a client-only Quick Slot HUD Follows Panel option so players can lock the quick slot HUD to its last saved position and move the QuickSlot panel separately. - Saved quick slot HUD position and cell size in the client state. - Updated keyboard hint and HUD key labels to display mouse buttons using Valheim's one-based mouse button numbering. - Set the pinned, crafting hover, and inventory/container tooltip background alpha defaults to 0.9. |
| 1.0.7 | - Cleaned up more config options. - Refactoring and optimizations. |
| 1.0.6 | - Updated crafting group UI: Equipment now uses the leather helmet icon, and crafting hover tooltips can be toggled on the client. - Reworked food grouping: feast materials are grouped as feast, balancedfood was removed, and tied food stats now resolve by health, then stamina, then eitr. - Classified Tankard, Tankard_dvergr, and TankardAnniversary directly as tool items. - Improved quick slot key labels with compact auto text and optional per-slot display overrides. - Improved container hover actions with movement-friendly quick stack/restock handling and configurable hover hold duration. - Added protections for hidden inventory rows, full-inventory pickup checks, and hotbar-switch rows during inventory sorting. |
| 1.0.5 | - Minor cleanup and optimizations - Added compat for VeiledRecipes |
| 1.0.4 | - Restock limit config now accepts localized in-game name of items too. - Fixed checking fermenter and cookingstation input output too often, which was the cause of framedrop while the inventory is opened and ValheimCuisine is installed. - Reinforced compat for other mods. - Minor optimization and refactoring of some codes. |
| 1.0.3 | - Added Trash panel on inventory (serversync on/off) - Quickslot 2,3 row's item would not be moved to inventory on player's login. - Stackable items from Jewelcrafting and EpicLoot can be quickstack, restock too(hover on container and hold e or alt+e, respectively) |
| 1.0.2 | - Fixed quickslot 2,3 row's keep-on-death items moving to inventory on player's death. - More compat patches for Jewelcrafting and EpicLoot. - Added compat for MyLittleUI, CurrencyPocket and RecycleNReclaim. - Fixed errors related to fx_hildrichest volume. - Fixed quickslot hotkey being recognized on chat. |
| 1.0.1 | - Wackysitemrequiresskill's requirement now shows up in crafting station tooltip - Fixed items in row 5~9 getting removed on login - Inventory is now fixed when scrolling over Container - Fixed grouping not working correctly for some modded items - Added compat to Jewelcrafting table - Added compat to Homestead circlet configuring - Added potion, mead group to Consumable group in InventorySlots.yml. Removed balancedfood group |
| 1.0.0 | - Initial Release |