Valheim
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Latest version
1.1.8
Last Updated
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3.8K
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Size
989KB
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Changelog

1.1.8

  • Allowed larger Player custom-data values within existing total-size safeguards, fixing save failures and disconnects when mods accumulate progression in one value.
  • Improved character-data size errors with the affected key and byte limits, without logging the stored value.
  • Added regression coverage for large mod data, inventory-update preservation, size boundaries and malformed data. Existing total-size limits and save protections remain unchanged.
  • Update ServerManager on both the server and all clients.

1.1.7

  • Improved compatibility when restoring equipped items during character loading. Failures limited to the final equipment step are logged without blocking entry; other load-failure safeguards remain in place.
  • Added character names and available Steam IDs to connection-rejection webhooks, with unverified labels before authentication and identity hiding on anonymous routes.
  • Strengthened defensive checks.
  • Update ServerManager on both the server and all clients; the connection protocol has changed.

1.1.6

  • Preserved the original exception stack when managed character loading fails, making the initial game or mod error easier to locate in the affected client's BepInEx log.
  • Kept existing load-failure safeguards: incomplete character loads still block saving and return the player to the lobby. Normal game-handled missing items remain allowed.
  • Added regression coverage for exception origins, early and late patch failures, fatal exceptions, and load-state cleanup.

1.1.5

  • Fixed periodic full character updates retaining an outdated rejoin position. Updates now refresh the logout point using Valheim's normal death and intro rules; inventory-only updates and save intervals are unchanged.
  • Added English and Korean Discord command descriptions, help and bot notices based on each user's Discord language. Command names stay English, while detailed command results and game/mod RCON output remain unchanged.
  • Reused the existing translation files for bot text and kept webhook language settings independent. Both bot languages are included in the DLL.
  • Added regression tests for rejoin-position capture, profile/inventory round trips, Discord localization, command registration and English fallback.

1.1.4

  • Moved world-aligned character checkpoint file writes, backup rotation and disk verification off the main thread, with one background write at a time.
  • Fixed failed checkpoint retries retaining already-completed characters from the same batch after their memory accounting had been released.
  • Preserved newer in-memory progress during writes and report checkpoint completion only after disk results are confirmed. Failed characters keep their isolated retry path.
  • Added regression coverage for stalled storage, reconnects, partial failures, retry memory release and shutdown ownership. World-save intervals and character validation rules are unchanged.

1.1.3

  • Reduced player-log size by skipping unchanged full inventory snapshots at the five-minute check, while keeping the first snapshot after joining or on a new local date.
  • Added background gzip compression for past-date player logs and completed size-split parts. Active logs stay plain text, and compression is verified before removing the original.
  • Preserved late-arriving records and existing log retention rules across compressed files, with recovery tests for failed writes and archive conflicts.
  • Kept individual inventory-change entries, character transfers, and save timing unchanged.

1.1.2

  • Allowed leading and trailing spaces in character names, preserving every space so distinct native profiles keep separate storage identities.
  • Fixed custom-data item grants and failed-grant inventory rollback to use the current Valheim inventory method signatures.
  • Clarified how to target names containing spaces in F5 and Discord commands, with additional storage and command regression tests.
  • Updated the required BepInExPack Valheim version to 5.4.2351.

1.1.1

  • Added inventory overlap diagnostics identifying the slot and both conflicting items, with local prefab names when available.
  • Added a brief client-side capture retry for overlapping inventory items: once per second for up to 10 seconds, with warnings limited to once per 30 seconds. Invalid snapshots remain blocked, and existing save and logout deadlines still apply.
  • Removed the redundant "Client report" labels from Discord combat and security webhook cards.
  • Simplified anonymous webhook prefix validation and scheduler state handling while preserving configuration and saved schedule identities.

1.1.0

  • Added detailed character-save errors with the affected inventory item number, slot, saved prefab hash and flag values.
  • Distinguished missing prefab identity, a zero prefab hash, invalid stack counts and unsupported flag bits while preserving existing save validation rules.

1.0.10

  • Allowed ordinary wrong-password attempts to retry without entering the process-lifetime Steam authentication quarantine.
  • Made scheduled Upgrade World integration validate its runtime contract instead of requiring version 1.80 exactly.
  • Added a single-command dispatch fallback when Upgrade World completion cannot be tracked, with no automatic saves, retries or completion claim.

1.0.9

  • Added an opt-in discord.shout webhook event for Discord user/admin chat and admin chat commands delivered to the game.
  • Kept Discord chat notifications compact, with anonymous-prefix support, hidden author IDs, and existing duplicate and relay-loop protection.

1.0.8

  • Preserved the appearance selected during character creation on the first server join, while keeping server-defined starting items and progression.
  • Limited required/optional checks to BepInEx plugins. Standalone library DLLs are now skipped and reported when the policy loads or reloads, avoiding rejections caused by shared game libraries.
  • Clarified that ServerManager.dll is automatically required, must not be placed in optional, and does not need a copy in required.

1.0.7

  • Added optional CustomMainMenu compatibility so its changelog and logo remain visible, with ServerManager guidance and allowed mods available from a compact Server Info dialog.
  • Made new Discord examples disabled by default and isolated live-reload failures to the affected bot or named webhook block while valid blocks continue to update.
  • Added compact cron.executed webhook summaries that combine each scheduled job's commands, content, schedule and result into one notification.

1.0.6

  • Centralized YAML safety checks while retaining each configuration's existing limits and behavior.
  • Simplified internal connection-session identity checks without changing authentication or character handling.

1.0.5

  • Preserved Valheim's used-cheats achievement flag for auditing without rejecting otherwise valid character revisions.
  • Fixed per-player activity logs being skipped after a valid Steam-authenticated Ready handshake.

1.0.3

  • Fixed administrator mod-policy exemptions by confirming them only after Steam authentication against the live server admin list.
  • Updated Steam admin, access and ban-list handling for Valheim 1.0's V_ account prefix while continuing to recognize existing numeric and Steam_ entries.
  • Fixed repeated Steam authentication callbacks preventing a previously authenticated player from reconnecting after an interrupted session.

1.0.2

  • Fixed Valheim 1.0.7 PeerInfo validation rejecting valid client connections as trailing packet data.
  • Restored the intended character flow: new server characters may join, while existing local characters are asked to create a new character when required.

1.0.1

  • Updated character storage, inventory parsing, world-save tracking and Harmony patches for Valheim 1.0.7.
  • Fixed local-host character startup and protected failed character loads from overwriting server data.
  • Allow the game to skip items from removed mods instead of blocking entry.
  • Updated the required BepInExPack Valheim version to 5.4.2350.

1.0.0

  • Initial release.
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