Trolling Fishing
Use your fishing rod's secondary attack to cast multiple lines. Your fishing rod includes a fishing bag for fish and bait, and higher Fishing skill improves bite chance, bag capacity, and bag weight reduction.Version |
Update Notes |
|---|---|
| 1.1.3 | - Added optional EpicLoot 0.14.5 input compatibility so Use opens the FishingRod bag before EpicLoot consumes the key. - Preserved EpicLoot socket modifier and confirmation-prompt behavior, and safely closes the socket UI before opening the bag. - Kept fishing rod tooltip hints orange when EpicLoot rewrites named color tags. - Added effective Harmony patch-order verification. |
| 1.1.2 | - Updated Harmony targets, private game access, fishing bag serialization, and multi-line projectile behavior for Valheim 1.0.7. - Preserved Valheim 1.0 catch statistics when fish are stored directly in the fishing rod bag. - Updated the bundled ServerSync compatibility build and the BepInExPack dependency. - Older fishing bag payloads are preserved but cannot be opened or modified; empty old bags before upgrading because this release does not migrate legacy data. |
| 1.1.1 | - Positioned the Fishing skill tooltip beside the skill panel. - Added a vanilla middle-mouse icon to the fishing rod tooltip and a multi-line fishing HUD hint with key binding and gamepad support. - Preserved saved fishing bag contents when loading fails or optional item prefabs are missing. - Improved bag and crafting proxy cleanup, optional mod patch validation, and multi-line update allocations. - Added storage regression checks and Debug game deployment support. |
| 1.1.0 | - Added a Fishing skill tooltip for bite chance, extra drops, and enabled fishing bag scaling effects. - Moved UI translations to embedded YAML files for 27 languages with external override support. - Added TrollingFishing.English.yml to the Thunderstore package as a translation template. - Aligned the runtime extra-drop bonus cap with the configured maximum. |
| 1.0.10 | - Prevented fishing bag weight checks from instantiating stored fish and bait or consuming another mod's pending item-upgrade data. - Persisted bag weight metadata with automatic migration for existing fishing rods. - Removed retained per-rod weight cache references and reduced post-save load spikes. |
| 1.0.9 | - Simplified fishing bag and multi-line state management. - Prevented duplicate bag saves and partial bait consumption. - Improved cleanup safety for temporary fishing state and bag UI objects. |
| 1.0.8 | - Minor refactoring and opimizations |
| 1.0.6 | - Added tooltip on baits for what fish would nibble on it. Try DropNSpawn + VNEI to see the additional fish loot and to configure it |
| 1.0.5 | - Added tooltip on fishingrod for multi-line fishing. ![]() |
| 1.0.4 | - Added compatability with Wackysitemrequireskill so that bait could be used while in fishing bag. - Added TrollingFishing.yml to edit what bait the fish would nibble on and the chance to nibble. |
| 1.0.3 | - Fixed fishingrod being removed when there is not enough baits for multi-line fishing. - Imporved bait return logic - Improved performance while there are many fish around |
| 1.0.2 | - Added compatability to the mod TheFisher |
| 1.0.1 | - First one was wrong dll sorry. - Now multi-line fishing works with fishingrods secondary attack. |
| 1.0.0 | - Initial Release |

