


Version |
Update Notes |
|---|---|
| 1.0.7 | - Simplified recipe and build-piece visibility evaluation while reducing repeated known-state and InfinityHammer compatibility checks. - Refined Admin Bypass probing with cached lookups, separate denied/transient retry intervals, and periodic revalidation. - Removed unused localization template code and colocated notification policy with its patches. - Hardened release packaging with opt-in live deployment, validated manifest updates, and refreshed documentation. |
| 1.0.6 | - Added AzuCraftyBoxes compatibility so unknown build-piece names and descriptions stay veiled after build HUD count updates. |
| 1.0.5 | - Added a client-side Admin Bypass option that only takes effect for verified host/server admins. - Fixed InfinityHammer command selections losing their placement ghost and failing with missing-info behavior. - Improved config reload debounce and simplified piece station requirement UI handling. |
| 1.0.4 | - Simplified internal recipe, piece, station, and override state into focused files. - Removed redundant custom version-handshake code in favor of ServerSync handling. - Removed nullable-disabled patch files and shared requirement UI masking helpers. |
| 1.0.3 | - Fixed InfinityHammer active tool selections staying veiled and unusable. - Limited the InfinityHammer known-piece override to tool selections so normal unknown pieces remain veiled after selection. |
| 1.0.2 | - Kept InfinityHammer admin menu tools unmasked by default. - Added type-based known-piece override API for compatibility mods. - Improved admin tool compatibility for ZoneSavior. |
| 1.0.1 | - Added a synced option to require crafting station knowledge before unknown build-piece previews appear. - Added compat APIs for masking checks and known-piece overrides. - Added Homestead support so blueprint/tool pseudo-pieces can stay unmasked. |
| 1.0.0 | - Initial Release |