Changelog
0.9.4
- Hens, lox, asksvin and other restless or large animals now eat from containers, not just boars.
- The animal's wandering or following no longer overrides the walk to the chest in the same frame.
- How close an animal must get now includes its own size, so big animals like lox can reach the chest.
- Animals no longer have their pathfinding type forced to "humanoid size", which could get lox and others stuck.
- If an animal can't reach a chest within 20 seconds, it tries other chests for a while instead of standing still.
- Containers are found from any of their colliders, so more chest types are picked up.
- Ignores chests on another floor (more than 3 m higher or lower) and chests someone has open.
- Only takes food from chests this game owns, so the removed item is saved properly in multiplayer.
- Animals made tameable by other mods no longer cause errors if they aren't the usual creature type.
- Config file and settings are unchanged; existing vanbushi.AutoFeed.cfg files keep working.
0.9.3
- Updated for Valheim 1.0.20 (GUID vanbushi.AutoFeed).
- ContainerNameFilter default fixed to "piece_chest,Container".
- Spaces around commas in the comma-separated settings are ignored.
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