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Zonekiller Monsters ModPack
Collection of monster mods used in ZK ModpackRequired mods (17)
This package requires the following packages to work.Customize raid events, override existing, extend with your own raids.
Version:1.7.12
Advanced tool for customizing mob spawners throughout the world with configuration files.
Version:1.2.14
Add fur/skin randomization to wolf,neck,serpent,lox,hare,drake
Version:1.0.6
Auto creates set of variants for vanilla skeletons, Rancid, Draugr, Dragur Elite, Fueling, Fueling Shaman
Version:1.3.6
Creatures and Bosses now individualized with random values. Also displays health in the nameplate once damaged. Configurable
Version:1.0.7
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Version:5.4.2202
Fairies, Elfs, Bosses, Locations & Tameables. Drops loot required for gear unlocks in AshLands & DeepNorth via RtDItems/RtDMagic.
Version:1.6.1
Multiple fantasy themed monsters & bosses for each biome up to Mistlands. Drops loot used for RtDMagic & RtDItems
Version:0.2.1
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Version:2.20.3