DebugMod
This mod adds the multifunctional console menu for comfortable modding, debugging and manipulation.
⚠️WARNING⚠️ This version of DebugMod is designed to function with VotV-pa0082b_0006. Using older or newer versions of the game may cause errors!
If you have any suggestions or found a bug you can send it as "issue" in my github repository.
Binds (default):
M - open main debug menu.
Alt+N - open variable inspector for object you are looking at.
Alt+B - destroy object you are looking at.
Alt+P - Toggle timestop.
Alt+L - Toggle spectator.
All these binds can be changed in DebugMod config.
You can reset all binds by pressing Ctrl+Shift+R.
Preview
Demonstration





Main menu

Actor locator

Console

Servers

Debug mod config

Teleport across worlds

Events activator

Extended spawn menu

Waypoints

Features:
Main menu:
- Disable annoying unsolvable labyrinth (backrooms).
- Freeze everything except player.
*Some entities may move during timestop.
- Change speed of day/night cycle.
- Change ariral reputation.
- Make player immortal.
- Make player satiety non-consumable (75%+).
- Make player stamina non-consumable (75%+).
- Make flashlight charge infinite (100%+).
- Make player inventory infinite.
- Toggle spectator mode.
- Turn on/off all the lights.
- Clean all base walls and floors from stains.
- Remove all useless (non-recyclable) trash.
- Fix broken radio tower.
- Reboot transformers.
Actor locator:
- Find any actor in the world.
- Get actor locations.
- Teleport to actors.
- Teleport actors to player.
- Inspect actors.
- Destroy actors.
Servers:
- Break servers.
- Fix servers.
- Protect servers.
- Copy today's task.
Debug mod config:
- Set bind for main debug menu.
- Set bind for variable inspector.
- Set bind for destroy object function.
- Set bind for timestop.
- Set bind for spectator.
- Set searches per tick.
*higher values may increase lags.
- Set elements per page.
*higher values may increase lags.
- Toggle timestop sounds.
Event activator:
- Run story events.
*Most of events can only start in story mode.
- Run trigger events.
- Run ticker events.
*You need to set the number of tries to execute an event.
Waypoints:
- Create waypoints.
- Delete waypoints.
- Teleport to waypoints.
*All waypoints are the same for all worlds.
Other:
- Portable version of base console terminal.
- Teleport across worlds.
- Extended spawn menu.
- Property inspector.
- Function inspector.
Manual instalation guide.
Install unreal shimloader
- Copy
dwmapi.dll into the GAME/Binaries/Win64 directory. Its new path should be GAME/Binaries/Win64/dwmapi.dll.
- Copy the contents of the
UE4SS folder in the package into GAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
GAME-Win64-Shipping.exe
ue4ss.dll
UE4SS-settings.ini
dwmapi.dll ← This is the unreal-shimloader binary. It will load UE4SS for you.
Mods/
Install DebugMod
- Copy
DebugMod.pak from the pak folder to GAME/Content/Paks/LogicMods directory.
- Copy the contents of the
mod folder in GAME/Binaries/Win64/Mods/Acitulen-DebugMod directory.
*you have to create Acitulen-DebugMod folder manually.