DebugMod
This mod adds a multifunctional console menu for convenient modding, debugging, and in-game manipulation.
⚠️WARNING⚠️ This version of DebugMod is designed to function with VotV 0.8.2c_0011. Using older or newer versions of the game may cause errors!
If you have any suggestions or encounter a bug, you can submit it as an issue on my GitHub repository.
Configs:
Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.
-
MainMenu - Sets the keybind to open main debug menu.
Default: M
-
Inspect - Sets the keybind to open variable inspector for object you are looking at.
Default: Alt+N
-
Delete - Sets the keybind to destroy object you are looking at.
Default: Alt+B
-
TimeStop - Sets the keybind to toggle timestop.
Default: Alt+P
-
Spectator - Sets the keybind to toggle spectator.
Default: Alt+L
-
TimestopSounds - Enables time stop sounds.
Default: true
Preview
Demonstration





Main menu

Actor locator

Console

Servers

Signal panel

Teleport across worlds

Events activator

Extended spawn menu

Waypoints

Features:
Main menu:
- Disable annoying unsolvable labyrinth (backrooms).
- Freeze everything except player.
*Some entities may move during timestop.
- Change speed of day/night cycle.
- Set time to
00:00, 12:00 or 03:30.
- Change ariral reputation.
- Change in hand drive processing level.
- Force save game, even during events.
- Set player points.
- Make player immortal.
- Make player satiety non-consumable (75%+).
- Make player stamina non-consumable (75%+).
- Make flashlight charge infinite (100%+).
- Disable max hp loss.
- Disable bleeding.
- Disable ragdoll.
- Enable fullbright for perfect night vision.
- Make player inventory infinite.
- Toggle spectator mode.
- Turn on/off all the lights.
- Clean all base walls and floors from stains.
- Remove all useless (non-recyclable) trash.
- Fix broken radio tower.
- Reboot transformers.
- Base power control.
Actor locator:
- Find any actor in the world.
- Get actor locations.
- Teleport to actors.
- Teleport actors to player.
- Inspect actors.
- Destroy actors.
Servers:
- Break servers.
- Fix servers.
- Protect servers.
- Copy today's task.
Signal panel:
- View signal images from all levels.
- Listen signal sounds from all levels.
- Read signal messages from all levels.
Event activator:
- Run story events.
*Most events can only be started in story mode.
- Run trigger events.
- Run ticker events.
*You need to set the number of tries to execute an event.
Waypoints:
- Create waypoints.
- Delete waypoints.
- Teleport to waypoints.
*All waypoints are the same for all worlds.
Other:
- Portable version of base console terminal.
- Teleport across worlds.
- Extended spawn menu.
- Property inspector.
- Function inspector and executor.
Manual installation guide.
Install unreal shimloader
- Copy
dwmapi.dll into the GAME/Binaries/Win64 directory. Its new path should be GAME/Binaries/Win64/dwmapi.dll.
- Copy the contents of the
UE4SS folder in the package into GAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
GAME-Win64-Shipping.exe
ue4ss.dll
UE4SS-settings.ini
dwmapi.dll ← This is the unreal-shimloader binary. It will load UE4SS for you.
Mods/
Install DebugMod
- Copy
DebugMod.pak from the pak folder to GAME/Content/Paks/LogicMods directory.
- Copy the contents of the
mod folder into the GAME/Binaries/Win64/Mods/Acitulen-DebugMod directory.
*You need to create the Acitulen-DebugMod folder manually.