DigitalMapV2
This mod expands the capabilities of the digital map by adding a directional cursor and a built-in radar.
Preview

Features
- Displays the player's direction.
- Displays entities.
- Different colors of the radar blips. (radar colors module required).
- Different entity scanning speed. (according to radar speed module upgrade).
- Customizable map elements.
Configs
- RadarPointSize - Changes size of radar points. Default value: 1.8
- PlayerIconSize - Changes size of player icon. Default value: 1.8
- CoordinatesSize - Changes size of coords display text. Default value: 1.8
- DebugMode - Enables debug widget that shows more information about radar actors while you hold digital map. Default value: false
- ExcludedActors - List of objects that won't be shown by digital map and debug widget. (use "," as separator). Default value: prop_ABFriend_c,NewBlueprint8_c
Manual instalation guide.
Install unreal shimloader
- Copy
dwmapi.dll into the GAME/Binaries/Win64 directory. Its new path should be GAME/Binaries/Win64/dwmapi.dll.
- Copy the contents of the
UE4SS folder in the package into GAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
GAME-Win64-Shipping.exe
ue4ss.dll
UE4SS-settings.ini
dwmapi.dll ← This is the unreal-shimloader binary. It will load UE4SS for you.
Mods/
Install VoidMod-2.1.0
- Copy
VoidMod2.pak from the pak floader to GAME/Content/Paks/LogicMods directory.
Install DigitalMapV2
- Copy
DigitalMapV2.pak from the pak floader to GAME/Content/Paks/LogicMods directory.
- Copy the contents of the
mod folder in GAME/Binaries/Win64/Mods/Acitulen-DigitalMapV2 directory.
- you have to create 'Acitulen-DigitalMapV2' floader manually.