DigitalMapV2
This mod expands the capabilities of the digital map by adding a directional cursor and a built-in radar.
Preview

Features
- Displays the player's direction.
- Displays entities.
- Different colors for radar blips (requires the radar colors module).
- Different entity scanning speeds (depends on the radar speed module upgrade).
- Customizable map elements.
Configs
- RadarPointSize – Changes the size of radar points. Default value:
1.8
- PlayerIconSize – Changes the size of the player icon. Default value:
1.8
- CoordinatesSize – Changes the size of the coordinates display text. Default value:
1.8
- DebugMode – Enables a debug widget that shows more information about radar actors while holding the digital map. Default value:
false
- ExcludedActors – A list of objects that won't be shown on the digital map or debug widget (use
, as a separator). Default value: prop_ABFriend_c,NewBlueprint8_c
Manual Installation Guide
Install Unreal Shimloader
- Copy
dwmapi.dll into the GAME/Binaries/Win64 directory. The new path should be GAME/Binaries/Win64/dwmapi.dll.
- Copy the contents of the
UE4SS folder from the package into GAME/Binaries/Win64.
GAME/Binaries/Win64 should now contain the following new files and folders:
GAME-Win64-Shipping.exe
ue4ss.dll
UE4SS-settings.ini
dwmapi.dll ← This is the Unreal Shimloader binary. It will load UE4SS for you.
Mods/
Install VoidMod-2.1.0
- Copy
VoidMod2.pak from the pak folder to the GAME/Content/Paks/LogicMods directory.
Install DigitalMapV2
- Copy
DigitalMapV2.pak from the pak folder to the GAME/Content/Paks/LogicMods directory.
- Copy the contents of the
mod folder to GAME/Binaries/Win64/Mods/Acitulen-DigitalMapV2.
- You have to create the
Acitulen-DigitalMapV2 folder manually.