Voices of the Void
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Date Uploaded
yesterday
Downloads
57K
Size
535KB
Dependency string
acitulen-DigitalMapV2-1.4.7

DigitalMapV2

This mod expands the capabilities of the digital map by adding a built-in radar.

⚠️WARNING⚠️ This version of DigitalMapV2 is designed to function with VotV 0.9.0n. Using older or newer versions of the game may cause errors!

If you have any suggestions or find a bug, you can submit it as an "issue" in my GitHub repository.

Configs:

Configs can be accessed in the game settings under the Mod configs category or by pressing Ctrl+Shift+C.

RadarPointSize - Changes the size of radar points.
Default value: 1.8

PlayerIconSize - Changes the size of the player icon.
Default value: 1.8

CoordinatesSize - Changes the size of the coordinates display text.
Default value: 1.8

PlayerMark - Changes the style of the player icon.
Default value: New

DebugMode - Enables a debug widget that shows more information about radar actors.
Default value: false

ForceReplaceMap - Enables map replacement with improved stability at the cost of reduced optimization and increased replacement delay. Turns on automatically when the Lua part of the mod is not loaded.
Default value: false

DebugModeDelay - Changes the update delay of debug mode widget.
Default value: 0.1

ExcludedActors - A list of objects that won't be shown on the digital map or debug widget (use , as a separator).
Default value: prop_ABFriend_c,NewBlueprint8_c

Preview

Preview

Features

  • Displays entities.
  • Different colors for radar blips (requires the radar colors module).
  • Different entity scanning speeds (depends on the radar speed module upgrade).
  • Customizable map elements.
  • Allows to exclude actors from the digital map.

Manual Installation Guide

Install Unreal Shimloader
  1. Copy dwmapi.dll into the GAME/Binaries/Win64 directory. The new path should be GAME/Binaries/Win64/dwmapi.dll.
  2. Copy the contents of the UE4SS folder from the package into GAME/Binaries/Win64.

GAME/Binaries/Win64 should now contain the following new files and folders:

  • GAME-Win64-Shipping.exe
  • ue4ss.dll
  • UE4SS-settings.ini
  • dwmapi.dllThis is the Unreal Shimloader binary. It will load UE4SS for you.
  • Mods/
Install ModUtils
  1. Copy ModUtils.pak from the pak folder of the ModUtils package to the GAME/Content/Paks/LogicMods directory.
  2. Copy the contents of the mod folder of the ModUtils package to GAME/Binaries/Win64/Mods/Acitulen-ModUtils.
    *You have to create the Acitulen-ModUtils folder manually.
Install DigitalMapV2
  1. Copy DigitalMapV2.pak from the pak folder to the GAME/Content/Paks/LogicMods directory.
  2. Copy the contents of the mod folder to GAME/Binaries/Win64/Mods/Acitulen-DigitalMapV2.
    *You have to create the Acitulen-DigitalMapV2 folder manually.
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