All mods
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 2 years ago
A simple and easy to use mod manager for several games using Thunderstore
Last updated: a month ago
This mod increases the player max to 8 per lobby.
Last updated: 4 months ago
Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), provides API for developers, and minor Chat improvements.
Last updated: a day ago
Common functionality for my plugins, including implementing the base plugin structure and custom storage & logging support.
Last updated: 5 months ago
Automatically deconstruct ship's loadout as you spawn.
Last updated: 4 months ago
Adds more range for the helm scanning function.
Last updated: 6 months ago
Reverts shields to be 100% absorbant and more durable.
Last updated: 6 months ago
Increases fabricator recycle and print speed. Auto-recycles alloy. Host side
Last updated: 2 weeks ago
Makes B.R.A.I.N. Benediction Auto-Turrets Mk1-Mk3 craftable. Requires All clients to install.
Last updated: a month ago
Increases the difficulty multipliers in game to make your runs more challenging.
Last updated: 4 months ago
This mod will allow the dismantling of all modules on a ship. Both host and player will need this mod for it to function in multiplayer.
Last updated: 6 months ago
Removes stat turret caps. Probably other stat caps too.
Last updated: 4 months ago
Improves the gravity scoop. Host side. Inspired by Maverik's 'Better Scoop'
Last updated: 3 weeks ago
Increases max target locks. All must have.
Last updated: 3 months ago
Automatically sets the exit vector when the void drive is charged, and a destination sector when entering a void jump, Host side
Last updated: 2 months ago
Removes pesky camera restrictions, Client side
Last updated: 2 months ago
Reduces enemy scan time to 15% of vanilla scan time. Customizable, host and piloting client must have.
Last updated: 2 months ago
Opens ship doors at start of session. Host-side.
Last updated: 2 months ago
Displays the pilot HUD when the helm is powered, Client side
Last updated: 2 weeks ago
Inserting shards into the map adds them to a queue for the pilot to activate at any time
Last updated: 2 weeks ago