Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: a month ago
A library for adding new valid words by loading custom dictionaries.
Last updated: 7 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 3 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 3 months ago
Loads custom content for Wrestling Empire
Last updated: a year ago
Play as Toxic Springtrap dead by daylight model
Last updated: an hour ago
ModelReplacementAPI Template Project
Last updated: 4 hours ago
Adds some skins for more suits, the one with tag female works well with vegasx female scavanger and tkronikx female scavanger reskiner
Last updated: 4 hours ago
Custom boombox music pack with multiplayer sync and audio fixes.
Last updated: an hour ago
White Knuckle SUPERHOT is a mod which adds the Superhot physics/time slow into White Knuckle.
Last updated: 4 hours ago
This mod lets you toggle the Hourglass effect! Press H to toggle the effect! Have fun!
Last updated: 8 hours ago
Makes Masked enemies and Comedy Masks make Queen (from DELTARUNE) noises.
Last updated: 14 hours ago
Adds the in-game skeleton model as a color you can pick to wear
Last updated: 17 hours ago
A absolutly normal lethal company modpack
Last updated: 20 hours ago
Awooga mommy Camilla please step on me. Now with jiggle. :D
Last updated: 3 hours ago
Absolute Tempest rewrites Tempest and Aero into a violent vortex engine. This is not wind. This is domination.
Last updated: a day ago
Client-Side Modpack = means you can join public lobbies
Last updated: a day ago
My first suit mod! I hoped to get better and add jiggle physics in the future!
Last updated: 11 hours ago
Autocomplete dropdown for slash commands — shows matching commands from CommandAPI as you type in chat
Last updated: a day ago
Framework for registering and handling slash commands — other mods depend on this to add /commands to chat
Last updated: a day ago
The Grid. A digital frontier. I have transformed the entire world into a reactive wireframe simulation where every object is identified by its own neon signature.
Last updated: a day ago