Lethal Company
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30MB
Dependency string
Reiko88-Observer-2.0.1
Dependants

THE OBSERVER V2

TRAILER (Click the image below to watch on YouTube)

Watch the Observer Mod Trailer

REVAMP TRAILER (Click the image below to watch on YouTube)

Watch the Observer Revamp Mod Trailer

ENEMY BACKGROUND

OBSERVER REVAMP - UPDATE V2

The Observer has been given a huge update with new features, improvements and bug fixes. To use the old version, download a version below V2 in versions tab. To see in-depth overview of update, see changelog tab.

Overview:

  • Updated Observer appearance
  • New chaser models
  • New animations
  • New SFX
  • New chaser behaviours
  • New Observer behaviours
  • Multiple chasers support
  • Now VR compatible And much more!

ENEMY BEHAVIOUR

Observing phase

Once the Observer spawns, they appear as a ghostly figure watching over the entrance of the facility. They keep track of how much scrap has been picked up by each player, even before the enemy spawned. When the number of items an individual has picked up during the round meets a customisable threshold (depending on amount of players in lobby) then the player becomes chosen as the target. If the target walks within distance of the spectre to spot the target by the entrance, then the player is marked for death.

When a player is marked

When a player is marked for death by the Observer spectre, a decaying corpse from previous company crews is resurrected to enact vengeance on the marked player with a global audio cue. The 'chaser' will then pursue, wielding a weapon, the chosen player for a certain amount of time (customisable) wherever the player is. If the target is outside the facility, the chase timer is slowed. Upon target death or timer expiration, the Observer relinquishes control over the chaser(s) and they cease their pursuit. At this stage, the Observer spectre spawns again after a short cooldown and will mark the player with the most collected scrap when they walk within range of the spectre by the entrance. If killed by the player, the chaser drops the weapon it was using and the Observer spectre ceases to exist.

(V2 version) Multiple chasers can spawn throughout the day, controlled by the puppet master Observer spectre. You can customise how many chasers are allowed to spawn.

Upon spawning, the chaser's look and design is randomised between different appearances with different weapons. See the image below.

CREDITS

TESTERS (for v2.0.0)

  • Medical

  • Hoid

  • JJ08UK

  • SuperBritish

Contact / Feedback

Would love to receive any feedback, suggestions, or bug reports! Feel free to reach out to me on Discord (reikomegalul) or create an issue on the GitHub repository.

Send clips!

Feel free to also send clips to me on discord of your group's experiences with the mod!

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