Mods uploaded by VoidCrewModdingTeam
Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), provides API for developers, and minor Chat improvements.
Last updated: 2 months ago
Makes B.R.A.I.N. Auto-Turrets craftable.
Last updated: 2 weeks ago
Auto-recycles alloy, increases fabricator recycle and print speed. Host side
Last updated: 2 months ago
Allows the user to pick up and place items at the same time. Session Mod.
Last updated: 2 months ago
Automatically equips (or unequips) the suit when pressing the pressurize lever in the airlock. Client-side, Mod-session required to enable.
Last updated: 2 months ago
Reduces enemy scan time to 15% of vanilla scan time. Customizable, host and piloting client must have.
Last updated: 6 months ago
Increases max target locks. All must have.
Last updated: 2 months ago
Increases Range, Radius, and Pull speed of gravity scoops. Ignores Mission Items. Inspired by Maverik's 'Better Scoop'. Session Mod.
Last updated: 2 months ago
Stores functional shards when inserted into the astral map, which may be activated on demand. Session Mod.
Last updated: 2 months ago
Provides bug fixes, Log Error eliminations, and Optimizations. Client/Host-Side
Last updated: 2 months ago
Makes B.R.A.I.N turrets select different targets. Host Side
Last updated: 2 months ago
Pressing switch view (TAB) while in a chair shows the ship exterior view
Last updated: 2 months ago
Allows multiple boosts to be activated at the same time with diminishing returns. Session Mod.
Last updated: 2 months ago
Adds a keybind for the pilot to activate the void jump lever, Client Side
Last updated: 2 months ago
Skips intro cutscenes and various loading screens. Client-Side.
Last updated: 2 months ago
Removes turret stat caps. All must have.
Last updated: 2 months ago
Displays the pilot HUD when the helm is powered. Client side.
Last updated: 2 months ago
Allows abilities to be cancelled early for faster recharge. Client side.
Last updated: 2 months ago
Automatically sets the exit vector when the void drive is charged. Host side.
Last updated: 2 months ago
When Host, it automatically activates the endless quest game mode (the only available quest rn) when entering the Hub.
Last updated: 2 months ago
Removes pesky camera limitations. Client Side.
Last updated: 2 months ago
Makes data shards process faster, Host side
Last updated: 3 months ago
Displays the void charge state while in the pilot's seat,. Client side.
Last updated: 2 months ago
Throw all items with maximum force without charging the throw, Client side
Last updated: 4 months ago