Mods that depend on VoidManager
This mod increases the player max to 8 per lobby.
Last updated: 2 months ago
Makes B.R.A.I.N. Auto-Turrets craftable.
Last updated: 2 weeks ago
Auto-recycles alloy, increases fabricator recycle and print speed. Host side
Last updated: 2 months ago
Allows you to repair your ship to full health
Last updated: 4 months ago
Allows the user to pick up and place items at the same time. Session Mod.
Last updated: 2 months ago
Automatically equips (or unequips) the suit when pressing the pressurize lever in the airlock. Client-side, Mod-session required to enable.
Last updated: 2 months ago
Reduces enemy scan time to 15% of vanilla scan time. Customizable, host and piloting client must have.
Last updated: 6 months ago
Increases max target locks. All must have.
Last updated: 2 months ago
Increases Range, Radius, and Pull speed of gravity scoops. Ignores Mission Items. Inspired by Maverik's 'Better Scoop'. Session Mod.
Last updated: 2 months ago
Stores functional shards when inserted into the astral map, which may be activated on demand. Session Mod.
Last updated: 2 months ago
Provides bug fixes, Log Error eliminations, and Optimizations. Client/Host-Side
Last updated: 2 months ago
Makes B.R.A.I.N turrets select different targets. Host Side
Last updated: 2 months ago
Pressing switch view (TAB) while in a chair shows the ship exterior view
Last updated: 2 months ago
Allows multiple boosts to be activated at the same time with diminishing returns. Session Mod.
Last updated: 2 months ago
Adds a keybind for the pilot to activate the void jump lever, Client Side
Last updated: 2 months ago
Allows you to turn on/off the gun that you are sitting on.
Last updated: 2 months ago
Skips intro cutscenes and various loading screens. Client-Side.
Last updated: 2 months ago
Removes turret stat caps. All must have.
Last updated: 2 months ago
Displays the pilot HUD when the helm is powered. Client side.
Last updated: 2 months ago
Allows abilities to be cancelled early for faster recharge. Client side.
Last updated: 2 months ago
Automatically sets the exit vector when the void drive is charged. Host side.
Last updated: 2 months ago
When Host, it automatically activates the endless quest game mode (the only available quest rn) when entering the Hub.
Last updated: 2 months ago
Removes pesky camera limitations. Client Side.
Last updated: 2 months ago