White Knuckle
Install

Details

Last Updated
First Uploaded
Downloads
63
Likes
0
Size
61KB
Dependency string
Bernard199-Rope_Physics_Rewrite-1.1.39
Dependants

Categories

Changelog

1.1.39

  • Restored the rope's natural grip position during swinging.
  • The held point is now adjusted only when it exceeds normal arm reach.
  • The held rope trails slightly behind the player's swing direction.

1.1.38

  • Pulled the swing-mode rope grip much closer to the player's body.

1.1.37

  • Locked the held section of a taut rope in front of the player during swing mode.
  • Kept the visual rope, loose tail, and hand grip aligned without adding force to the swing.

1.1.36

  • Fixed valid rope grips dropping when the swing briefly moved the grip point beyond the game's original hand reach check.
  • Kept normal manual and stamina-based rope releases unchanged.

1.1.35

  • Fixed released ropes continuing expensive collision work for the rest of a run.
  • Released ropes now sleep after settling and wake when grabbed, struck, or moved.
  • Repaired player controller collision detection during rope use and release.

1.1.34

  • Initial Thunderstore release.
  • Replaced rope movement with momentum-based pendulum swinging.
  • Added separate swing and climb behavior based on sprint state.
  • Added slack rope carrying, rope-held jumping, and two-rope support.
  • Added wall, floor, corner, and ledge collision handling.
  • Added stable environment wrapping and changing collision pivots.
  • Improved momentum transfer when grabbing, releasing, and jumping.
  • Improved hand, loose-tail, endpoint, and rope rendering stability.
  • Prevented extreme releases, repeated rope boosting, and stacked jumps.
  • Disabled leaderboard submissions while the plugin is installed.
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