qOmniGravityMod
Real or camera-only gravity rotation: play White Knuckle sideways, upside down, or with the superstructure slowly turning as you climb.qOmniGravityMod
Turns the world of White Knuckle on its side or upside down.
Modes (press F8 in-game to cycle)
- HeightRotation (default): the superstructure turns as you climb. 0 m is normal, 500 m is on its side, 1000 m is upside down, and it keeps turning after that.
- SidewaysLeft / SidewaysRight: the world stays on its side.
- UpsideDown: the world stays upside down.
- Normal: the mod does nothing.
Config
BepInEx/config/q.whiteknuckle.omnigravity.cfg. You can change it in r2modman's Config editor:
MetersPerHalfTurn: how many meters you climb for a 180° turn (default 1000)Clockwise,KeepRotatingPastHalfTurn,SmoothSpeedRotateMouseLook: mouse directions match what you see on screenCycleModeKey
Rotation styles (F9 to switch)
- World (default): real gravity. The whole tower turns around you, so floors become walls and you can fall to the ceiling.
- Camera: only the view rolls; physics stay normal.
Known limits of World style
- Enemies that path along the ground may get confused while the tower is tilted.
- The world-recentering the game does above 10 km is skipped while rotated.
- Some stats (fall height, death height) measure along real gravity, not the tower.
