"Synchronize Hands" option renamed to "Synchronize Sprites" and it now handles ticks as well as hands
Fixes
Removed hand flicker when initially grabbing a surface
Fixed alpha blending on base projection resulting in incorrect visuals for fog, skybox, and terminals
Additions
Configurable Z distance for the projection point on panini projection
Showcases are back on the README (some of them anyway, I still have some math to work out with panini)
v3.1.0 - 2026-06-25
Fixes
Compatibility with The Nest update
Changes
Field of view slider now controls the vertical field of view instead of the horizontal
Field of view slider is now bounded at a reasonable default maximum for your selected projection
Additions
Reasonable field of view slider bounding may be turned off in the config, allowing for very cool screenshots and impractical gameplay
v3.0.0 - 2026-06-04
Additions
Relatively expensive option to synchronize hand rendering to where they are in the world (on by default)
Azimuthal equidistant and equisolid angle projections
v2.0.3 - 2026-05-28
Fixes
Mod respects "Disable sprint FOV change" option
v2.0.2 - 2026-04-19
Fixes
Compatibility with anniversary update
Parity with vanilla terminal FOV (no longer naively multiplies by aspect ratio)
v2.0.1 - 2026-01-25
Fixes
Corrected information in the README
Added correct comparison to the README
v2.0.0 - 2026-01-24
Additions
Panini projection; a cylindrical kind of view projection
Changes
Cubemap resolution now offers presets instead of taking an integer, this was done to prevent breakage caused by setting the resolution to a non-power of two
FOV option now sets the field of view of the major axis of your display, instead of always the vertical axis
Fixes
View plane now matches the camera bounds, as a result the visible range now expectedly matches the set FOV
Fixed flickering triangle that happened in the old quad setup
v1.1.1 - 2026-01-23
Fixes
Camera field of view change speed matches vanilla
Terminal zoom animation matches vanilla speed
v1.1.0 - 2026-01-22
Changes
Camera respects field of view slider in settings menu instead of BepInEx configuration
Fixes
Field of view responds to sprinting and consumable effects
Field of view scales to fit terminals
v1.0.0 - 2026-01-21
Additions
Stereographic projection
Configurable cubemap resolution, defaults to 512px
Configurable vertical field of view, defaults to 135
Toggleable backface rendering, defaults off
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