


Adds novel projection techniques to White Knuckle to allow for much greater fields of view with more pleasant distortion profiles.
Note, the black flickering present in the bottom left corner of these and other showcase clips are not present in the release build of the mod, this video was taken earlier in development
Walking along the haunted pier and climbing some buildings under stereographic projection at 250° hfov
Entering habitation yellow using panini projection at 250° hfov
Unpleasant distortion visible at the same field of view in the default (perspective/rectilinear) camera projection
The default perspective projection of most games applies field of view by taking the vertical field of view as a parameter.
Therefore, to compare fairly between the two, you should multiply your perspective fov by your display's aspect ratio.
For example: 90° × 16:9 == 90° × (16/9) = 160° which becomes the angle from edge to edge horizontally of your screen.
Above 140° you should find that stereographic and panini projections map the environment to your periphery with much less distortion.