White Knuckle
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Date Uploaded
6 months ago
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CiCi's Climbing Axes

Two ice axes for White Knuckle.

Leaderboard disabled while active


Features

  • Starts in your inventory — a pair of climbing axes at the beginning of every run
  • Lodge anywhere: swing into any static surface to plant the pick and grip it
  • Alternate hands to climb: swinging with the lodged hand drops the pick — the other hand has to plant the next move
  • Anchor guard: you can't instant-save yourself mid-freefall — the other hand must already have an axe equipped or be gripping a surface before a new lodge takes
  • Voluntary release: whiff-swing into empty air to let go
  • Jump to detach: jumping off a lodge returns both axes to hand cleanly
  • Durability 30 per axe: each successful lodge spends 1 durability on release. The mesh visibly darkens as durability drops. Broken axe is removed from inventory
  • Idle regen: axes recover 1 durability per minute while not being used
  • Hit feedback: randomized impact sounds at the wall, distinct break sound at the player's ear, slight camera shake on landed swings
  • Lighter than a hammer: 1/3 the weight, so carrying two still costs less encumbrance than a vanilla hammer

How to use

The axes spawn in your inventory at run start. Equip both hands and start climbing:

  1. Swing the first axe at a wall — it lodges and your hand grips
  2. Swing the other axe higher up — it lodges, and the first auto-releases
  3. Repeat. Whiff-swing to drop on purpose. Jump to detach cleanly.

What's new in v1.0.2

Features

  • NEW SPRITES AND WORLD MODELS
  • Just like pitons now you can see where the axe will hit

Fixes

  • The axes now work properly with saves

Credits

  • Li-0 — art, design, mechanics
  • Mesh made in Blockbench
  • Source available on the Thunderstore page "Source" tab

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