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CiCisClimbingAxes
CiCi's Climbing Axes v1.1.3: Alpine Purist now also bans Christmas/Chimney holiday rebar/piton variants + explosive/bone rebar, and the picker locks out any starter trinket that would conflict with AP. Two ice axes that lodge into walls.CiCi's Climbing Axes
Two ice axes for White Knuckle.
Leaderboard disabled while active
Features
- TRINKET AND BINDINGS UPDATE Now you can toggle the axes in the trinket selector. There are normal axes, and the binding for Mending axes.
- MENDING AXES Regenerating axes with less durability but can be used infinitely.
- Normal Axe: Revised These axes no longer regenerate. They have more durability but when they break, they stay broken.
- Vending machines and Terminals Now you can find normal axes in vending machines. And Mending axes in terminals.
- Starts in your inventory — a pair of climbing axes at the beginning of every run
- Lodge anywhere: swing into any static surface to plant the pick and grip it
- Voluntary release: whiff-swing with the same hand to dislodge
- Jump to detach: jumping off a lodge returns both axes to hand cleanly
- Durability 30 per axe: each successful lodge spends 1 durability on release. The mesh visibly darkens as durability drops.
- Hit feedback: randomized impact sounds at the wall, distinct break sound, slight camera shake on landed swings
- Lighter than a hammer: 1/3 the weight, so carrying two still costs less encumbrance than a vanilla hammer
How to use
The axes spawn in your inventory at run start. Equip both hands and start climbing:
- Swing the first axe at a wall — it lodges and your hand grips
- Swing the other axe higher up — it lodges, and the first auto-releases
- Repeat. Whiff-swing to drop on purpose. Jump to detach cleanly.
Credits
- Li-0 — art, design, mechanics
- Mesh made in Blockbench
- Source available on the Thunderstore page "Source" tab