CiCi's Pioneers Shotgun
A double-barrel shotgun for White Knuckle. First item-addition mod for the game.
Leadboard disabled
Features
- Starts in players inventory at the beginning of every run
- Double-barrel: two shots before you need to reload
- Buckshot: 8 pellets per shot in a tight spread — lethal up close, weaker at range
- Uses flare ammo: pick up flares to reload (one flare = one shell)
- Hand-drawn pixel-art sprites for loaded, recoil, and empty states
- Custom sound effects for fire, dry-fire, reload, break-open, break-close, and pellet impacts
How to use
The shotgun spawns in players inventory at the start of every run along with a pair of flares. It reloads just like the flare gun.
What's new in v0.2.0
Fixes
- Fire animation plays more cleanly.
- Fixed the "second shot eats the shell without firing" bug
- Pellets no longer kill the player randomly or during a double jump.
New visuals and audio
- Proper hand-drawn sprites. (By me: Li-0 on Discord)
- First-person hand pose almost matches the shotgun grip (with a cosmetic equipped, an unused sprite)
- Pellet hits leave a yellow marks on walls that fade to black
- Full sound pass: custom fire, dry-fire, reload, break-open, break-close, impact
Known issues
- Marrionete bug (As of v0.2.8 this issue has been fixed)
For some reason white hands are bugged and replaces with the merrionete variant, for now use any gloved hands. Working gloved hands (Best: "Leather Gloves", Second best: "Work Gloves (Any)", Winter Gloves.").
Credits
- Li-0 — art, design, sound collection
- Model made in Blockbench
- Source available on the Thunderstore page "Source" tab
For other modders
This is the first item-addition mod for White Knuckle. The source is on the source page has the decompiled source — everything is open for reference.
Planned features for v0.3.0
- Add it to the trinket system
- Possibly add custom shells
- Custom animations
- Custom Grip (With cosmetic support. Vanilla cosmetic hands only)