Vidguy-PetBoarPlus icon

PetBoarPlus

Rename your pet boar, make him permanent until killed in combat, and dismiss with a hotkey. Single-player only in v1.0; multiplayer support planned.

By Vidguy

CHANGELOG

Changelog

1.1.2

Config files are now preserved across mod updates.

  • config.txt is no longer shipped inside the package. Instead, the script writes a default config.txt on first run if one doesn't already exist.
  • This means installing a future update will not overwrite your customized settings (pet name, hotkey, etc.). Your existing config is left alone.
  • No functional/runtime changes. The default values written on first run are identical to the previous shipped config (rename, duration override, and dismiss hotkey all enabled, pet name "Truffle", dismiss key 0).

If you're updating from v1.1.1 (or earlier), your existing config.txt will be left in place by your mod manager and will continue to work. New installs will get a freshly-written default config.

1.1.1

Bugfix: corrected a truncated main.lua in the v1.1.0 package that caused a Lua syntax error at mod load time ('end' expected (to close 'if' at line 456) near <eof>).

  • The script is now complete (all three activation blocks properly closed) and byte-identical to the v1.0.0 source.
  • No functional changes vs. v1.1.0 intent; just a clean, parseable script.

If you installed v1.1.0 and saw the mod fail to load with a syntax error, updating to v1.1.1 fixes it.

1.1.0

Repackaged for Thunderstore's standard Windrose UE4SS dependency.

  • Switched dependency from Thunderstore-unreal_shimloader to Thunderstore-Windrose_UE4SS-1.0.2. This is now the standard for Windrose UE4SS mods on Thunderstore.
  • No code or feature changes. Mod behavior is identical to v1.0.0.

1.0.0

Initial release.

  • Rename your pet boar to anything you like (default: Truffle)
  • Make your pet boar permanent (override the vanilla 3-minute despawn timer)
  • Dismiss your pet on demand via a configurable hotkey (default: 0)
  • Each feature toggleable independently via config.txt

Single-player only in this release. Multiplayer / dedicated server compatibility is being researched for a future version.