Zelda 64: Recompiled
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671
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2
Size
537KB
Dependency string
jackowfish-Warp_Select-1.1.2
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Changelog

1.1.2

  • Hide the hint and disable the warp toggle on the dungeon map page.
  • Shrink the hint text so it stays clear of the MAP header.
  • Replace the icon with an in-game screenshot.

1.1.1

  • The on-screen hint now shows the C button you configured instead of always C-Down. (#1)
  • Restyle the hint to match the game's own item-name text: the game's font, white with a navy outline. (#1)
  • The hint's font is read from your own game at runtime; the mod ships no game assets.
  • New icon.

1.0.5

  • Fix confirming a destination doing nothing. Selecting a warp from the map now actually warps you, instead of just closing the menu.

1.0.4

  • Nudge the on-screen prompt up by 5 pixels.

1.0.3

  • Nudge the on-screen prompt down and to the right so it sits beside the MAP header.

1.0.2

  • Move the on-screen prompt to the top-left of the map page (left of the MAP header) and draw it in black.
  • Render the prompt from a higher-resolution, bold source texture so it stays sharp at high internal resolutions instead of looking blurry.

1.0.1

  • Fix a crash on load. The mod now hooks the resident pause-menu wrappers (KaleidoScopeCall_Update / KaleidoScopeCall_Draw) instead of the relocatable kaleido overlay, and no longer reads overlay data that isn't mapped at load time.

1.0.0

  • Initial release: switch the pause-menu map page into a warp selector (C-Down) to pick a Song of Soaring destination from the map. Only unlocked owl statues are selectable. Configurable button and on-screen prompt.
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