All mods
Unlocks every locked thing (made for EnigmaticThunder)
Last updated: 5 years ago
Adds the guy from that one mod
Last updated: 2 years ago
An early alpha of a behemoth mod that lets you configure nearly all items, equipment, stats and skilldefs (for now).
Last updated: 3 years ago
1.0.0 - Release | Forces 4 randomized parts of Sundered Grove to become active. Especially useful for chest locations.
Last updated: 5 years ago
Gives captain a mobility skill. (somebody on discord asked me to make this)
Last updated: 4 years ago
Adds a shungite pyramid as an equipment. Now with display rules for vanilla survivors.
Last updated: 5 years ago
Fork of PlayerBots. Adds AI controlled teammates to your game.
Last updated: 2 weeks ago
Rebalances damage scaling & items
Last updated: 6 years ago
Adds HAN-D to RoR2. Highly configurable and fun!
Last updated: 6 years ago
Risk of Rain 2 Lobby Management mod!
Last updated: 5 years ago
adds the funny clown from Madness Combat as a mercenary skin
Last updated: 4 years ago
Adds two new artifacts. More coming soon!?
Last updated: 5 years ago
Reworks Commando's Frag Grenades to be cookable.
Last updated: 4 years ago
Uhh... Meow? A little test of implementing Sonic Physics into RoR2.
Last updated: 6 years ago
Makes survivors play some animations when using Visions and Hooks of Heresy.
Last updated: 4 years ago
Config for limiting how many of certain interactables can spawn. Server-side and vanilla compatible.
Last updated: 3 years ago
Makes pickups spin like those stupid fucking burger gifs you see. Extreme Quality of Life improvement guaranteed.
Last updated: 2 years ago
Makes Acrid's M1 heal when attacking poisoned enemies.
Last updated: 5 years ago
A W.I.P collection of item edits by me that makes some items more fun, interesting, and/or better for performance.
Last updated: 3 months ago
You know that MUL-T skill that nobody uses? Now it scales off attack speed like Artificer M1.
Last updated: a year ago