All mods
Changes the scoreboard a little bit. (Can be configured)
Last updated: 5 months ago
Makes Bottled Chaos a lunar item.
Last updated: a year ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 months ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: 4 months ago
Various tools for modpack creators.
Last updated: 3 months ago
Prevents rebirth item from being reset on new runs.
Last updated: a year ago
Shocks your OpenShock Shockers in response damage or death
Last updated: 4 months ago
Small mod that uncaps player level so you can make longstanding solitude runs viable
Last updated: a year ago
Adds 2 new skills for Miner.
Last updated: a year ago
This mod adds custom shaders to Risk of Rain 2.
Last updated: a year ago
Removes some of the annoying debug logs
Last updated: a year ago
Buff Egocentrism with stats, rules, toggles, etc. Configurable. Now with skills!
Last updated: a year ago
Flashes an image of a wizard on-screen upon killing an enemy with Lost Seer's Lenses.
Last updated: 6 months ago
The Fourth Spikestrip DLL
Last updated: 3 months ago
Adds a bunch of new elite types
Last updated: 3 months ago
A mod which adds over a dozen artstyle clashing maps from other games to RoR2; now updated for Alloyed Collective.
Last updated: a month ago
Tweaks to the Child Enemy
Last updated: 2 months ago
Perfection goal that always changes. Can pursue, cannot obtain.
Last updated: 7 months ago
The unseen blade is the deadliest.
Last updated: a year ago
Adds chat messages on player death with information on what killed them.
Last updated: 4 months ago
Makes Spite Bombs deal damage based on the ambient level instead of the victim's damage stat.
Last updated: 2 years ago
Adds Bandit's classic Dynamite Toss from RoR1 as an alt skill.
Last updated: 3 months ago
Adds 25 new items. Fully configurable, now with Risk Of Options!
Last updated: 3 months ago
shoutout greenalienhead
Last updated: a year ago