All mods
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Last updated: a month ago
Currently adds in 1 white, 2 green and 2 red items. Config fixes.
Last updated: 43 minutes ago
Turns most drops into void potentials. Highly configurable. SOTV DLC not required.
Last updated: 8 hours ago
A mod which aims to add a pack of maps to the games standard loop
Last updated: 12 hours ago
Gives effects to some consumed items.
Last updated: 16 hours ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: 19 hours ago
Mission accomplished. The survival rate was 4% and valuable human resources were lost, but that is war.
Last updated: a day ago
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Mods
Skins
Player Characters
Tweaks
Items
Language
Audio
Enemies
Artifacts
Client-side
Server-side
Skills
Last updated: a day ago
Reverts burn duration related changes from the SOTV update to the older base game formula. Back by popular demand!
Last updated: a day ago
The Red Plane conquers the storm. Some (more) bugs regarding insects have been fixed
Last updated: a day ago
Adds a new boss to the game, Tyranitar. Featuring a lore friendly version and now a custom boss item!
Last updated: a day ago
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Last updated: a day ago
Gives Merc Skins, Blight Acrid and REX colored effects. Adds a lot of information and visual Quality of Life. (This mod no longer affects game play)(Every player needs this mod)
Last updated: a day ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: a day ago
A difficulty aimed at bringing Eclipse level challenges while maintaining somewhat vanilla gameplay.
Last updated: a day ago
A work in progress mod that aims to add a variety of unique and high quality content to the game.
Last updated: 2 days ago
A mod that currently adds tons of all new items, equipment, artifacts, and more to ROR2! Inspect support!
Last updated: 2 days ago
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Last updated: 2 days ago
Adds some configurations to the Benthic Bloom item.
Last updated: 2 days ago
Combat Director Tweaks and Elite Stacking
Last updated: 2 days ago
Fighting Time itself: Custom difficulty and scaling overhaul mod that encourages faster gameplay. Highly configurable.
Last updated: 2 days ago
Variants from MonsterVariantsPlus, Ported to VarianceAPI.
Last updated: 2 days ago
All of Rob's Variants, ported and modified to VarianceAPI
Last updated: 2 days ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 2 days ago