All mods
Removes the sprint cancel on Acrid's M1 / primary.
Last updated: 9 months ago
Replaces the primary skill as well, resulting in new MUL-T loadout possibilities.
Last updated: a year ago
Adds in 3 new tar related skills for Paladin and 1 alternate passive. Now properly multiplayer and Ancient Scepter compatible!
Last updated: a year ago
Artificer's flamethrower range increased by 50% and you can now sprint during it
Last updated: a year ago
A work-in-progress mod bringing Pikmin to Risk of Rain 2
Last updated: a year ago
Makes it so that Engineer's bubble shield serves as a safe zone from void fog.
Last updated: a year ago
Each stack of blight has a ten percent chance to trigger on-hit effects.
Last updated: a year ago
Gives Commando some Halo inspired skills
Last updated: a year ago
Tweaks REX's M1 to have a 1.0 proc coefficient.
Last updated: a year ago
QoL update to make MUL-T w/ double Rebar Puncher + Retool even more mindless!
Last updated: 2 years ago
A modpack with improvements to gameplay and some changes to characters abilities.
Last updated: 2 years ago
A small set of tweaks from the original mod
Last updated: 2 years ago
Gives Huntress a passive that makes her less reliant on crit items similar to Bandit and Railgunner
Last updated: 2 years ago
Several alternative primaries to spice up Commando!
Last updated: 2 years ago
Makes ion surge send you where you are aiming.
Last updated: 2 years ago
The Railgunner reloads perfectly every time
Last updated: 2 years ago
Adds a variety of useful tweaks for Mercenary
Last updated: 2 years ago
A skill/ability content mod. Only 2 commando skills right now.
Last updated: 2 years ago
A mod tweaks engi but it's actually just harpoons
Last updated: 2 years ago
Changes only Toolbot so far, wip
Last updated: 2 years ago
I fixed the recoil lmao
Last updated: 2 years ago