All mods
A Playercount Tracker for Survivors-Toolkit
Last updated: 4 months ago
I took crowbar's mod and made some edits for my friends please don't download this. My friends are also idiots and don't know how to browse files on their computer.
Last updated: 2 years ago
Only allow teleports if all mountainshrines have been activated
Last updated: 5 months ago
KipKip didn't deserve to die
Last updated: 2 years ago
Adds taunting death messages
Last updated: 3 years ago
Allows configuring of which difficulties appear for selecting. Fixes scrolling and increases panel width.
Last updated: 2 weeks ago
MT FOXTROT over Railgun all the models was extracted from the game
Last updated: 5 months ago
A John Marston skin for Commando
Last updated: 2 months ago
A simple mod for changing player sizes.
Last updated: 2 years ago
Switches Huntress' title to Huntsman. That's about it. Made for fun to be used with the Male Huntress Mod.
Last updated: 2 years ago
Enemies learned how to open chests. Get ratio'd
Last updated: 2 years ago
adds skin for Loader as Golurk from Pokemon
Last updated: 2 weeks ago
Mithrix's sky slam now spawns 4 lunar exploders
Last updated: 9 months ago
New ICBM-inspired artifact and many wacky changes to existing missile items!
Last updated: 2 months ago
This is a Skin that puts Lucina over Bandit. I want to put her over all the humanoid survivors. I might put her over the others for a meme type skin, but I don't know yet.
Last updated: 4 months ago
Sorry folks, had to make a new one since Discord sucks total donkey balls and unfairly banned me. Here's the most up-to-date version.
Last updated: 3 years ago
Adds Ji from metroidvania videogame Nine Sols as an Artificer skin.
Last updated: 2 months ago
'Forward, for the Greater Good!'
Last updated: a week ago
Small tweaks to hordes of many
Last updated: a month ago
A collection of in-jokes that are probably really not funny to you.
Last updated: 2 years ago
Adds a more accurate Classic Skin for Loader.
Last updated: 3 months ago
Simulacrum now drops single items rather than Void Potentials, greatly improving difficulty scaling and balance
Last updated: 2 years ago