All mods
Configuration file syncing library for BepInEx.
Last updated: 10 months ago
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Last updated: a year ago
API for retrieving assets that live exclusively in game scenes
Last updated: a year ago
Increased string serializer support
Last updated: a year ago
Inject Dear ImGui into any process with C#
Last updated: 2 years ago
API for adding custom in-game difficulties
Last updated: 2 years ago
API for registering rules to the Rule Catalog
Last updated: 2 years ago
API for registering skills, skins and entity states
Last updated: 2 years ago
API for adding custom achievements and unlockables
Last updated: 2 years ago
API for making Artifact Codes
Last updated: 2 years ago
API for adding custom deployables
Last updated: 2 years ago
API for modifying the language localisation of the game
Last updated: 2 years ago
API for modifying the in-game lobby rules
Last updated: 2 years ago
API for creation and management of custom Orb types.
Last updated: 2 years ago
Restores the Unity Audio Engine so that you don't need WWise to make custom audio.
Last updated: 2 years ago
Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Sourceā¢ technology.
Last updated: 2 years ago
A loader for new forms for Kinggrinyov's mods.
Last updated: 2 years ago
Allows for full replacement of skin mdl prefabs. Allowing for different skeletons in your skins among other things.
Last updated: 3 years ago
Microsoft.Csharp as thunderstore dependency
Last updated: 3 years ago
An externally referenced tool for using Hopoo shaders in mods. Contains pre-stubbed shaders.
Last updated: 3 years ago
Implements a functional-styled DSL for working with ILHooks inside C# syntax.
Last updated: 3 years ago
Helper library for making writing ConfigFiles and profile support easy
Last updated: 4 years ago