All mods
Changes some characters with extra skill slots from 'Misc' to more fitting names
Last updated: 4 days ago
Changes the timescale of the engine based upon enemy kills. Only affected by player kills, *not* ally kills or Forgive Me Please.
Last updated: 6 months ago
Add enemies from Survivors of the Void while charging the rescue ship on the moon.
Last updated: 6 months ago
This is for my friend group, adds a skin for commando of my fursona
Last updated: 6 months ago
Adds a Railgunner skin of Vatista from fighting game Under Night In-Birth. Now with 7 alternate colors!
Last updated: 6 months ago
Fixes Railgunners crit damage from crit chance being halved
Last updated: 6 months ago
Allows the selection of certain artifacts for Eclipse, as well as ALL unlocked Eclipse levels.
Last updated: 6 months ago
Adds a button to the defeat screen that restarts the last stage instead of ending the run. Server-side and vanilla compatible.
Last updated: 6 months ago
Now with a ton of fixes, improvements, additions as well as Risk of Options support.
Last updated: 6 months ago
Mod that adds (some of) the artifacts from Risk of Rain Returns
Last updated: 6 months ago
Fixes unpredictable multiplayer lag for Mithrix's pizza (big spinny) attack
Last updated: 13 hours ago
mY_FIRST_STEAMY_HOT MAN_BUT_THERES_TWO_OF_THEM
Last updated: 6 months ago
a personal soundtrack replacement mod, mostly for friends- largely composed of Sonic music. uses Kyle's OST plugin
Last updated: 4 days ago
Dumb ideas made into artifacts, enjoy! Or don't.
Last updated: 6 months ago
Changes/Reworks vanilla survivor abilities
Last updated: 2 months ago
Adds dynamically generated stages to Risk of Rain 2. Discover procedurally generated stages featuring 7 distinct terrain types alongside 5 captivating themes to explore. Now 2 new terrain types.
Last updated: a day ago
Adds new abilities and AI behaviors to enemies
Last updated: a month ago
Changes MUL-T's and Artificer's acceleration to be equal to the other survivors.
Last updated: 6 months ago
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Last updated: 5 months ago
Makes Void Fields increment the stage count again by defining the new TimedIntermission SceneType that is missing from the current version of the RoR2 nuget package and allowing it to increment.
Last updated: 6 months ago