All mods
Replaces Commando with Sahar (Duelist) from Darkest Dungeon 2
Last updated: 9 months ago
Adds a variety of useful tweaks for Mercenary
Last updated: 2 weeks ago
Allows granular configuration of the Devotion Artifact at the expense of compatibility.
Last updated: 9 months ago
Visually and audibly adjusts Seeker's Meditate skill to be Patapon-themed.
Last updated: 6 months ago
Transforms Void Exploded Commandos into VoidFiend and spawns an umbra.
Last updated: a year ago
Printers are a great vessel for the player to experience Con Lentitud Poderosa,also known to some as Coalescense 2.
Last updated: 2 years ago
A copypasta made real.
Last updated: 2 years ago
using the other funny text mod to add my own spin to it. updated for sotv too so thats cool
Last updated: 2 years ago
Allows items to be picked up and chests to be opened remotely.
Last updated: 2 months ago
adjust the droprates of Elite Aspects. server side.
Last updated: 2 months ago
[Ported to SOTS] Adds RED BLU and GREY skins for a few survivors
Last updated: 5 months ago
Instantly kills any Captains upon entering a hidden realm. He was gonna be useless there anyway.
Last updated: 2 years ago
Elite tier fix
Last updated: 3 months ago
Replaces Alloy Worship Unit kill reward by legendary chest(s).
Last updated: 3 months ago
A soundtrack replacement mod i made mostly for myself and my friends to enjoy
Last updated: a year ago
Companion mod for Gauntlet pod racing, adds an artifact that forces Eulogy Zero into the player's inventory at the start of the run then removes Eulogy Zero (and Beads of Fealty) from the item pool.
Last updated: 11 months ago
A Soundtrack Replacer.
Last updated: 2 years ago
A revival/continuation of HIFU's CleanerHud mod. Edits the hud to be cleaner, re-organizes some things, and integrates the color of your survivor throughout the hud.
Last updated: 3 days ago
Dynamic barrier decay and an aegis rework. Features support for decay freezing and barrier generation.
Last updated: 5 days ago
Changes the timescale of the engine based upon enemy kills. Only affected by player kills, *not* ally kills or Forgive Me Please.
Last updated: a year ago