All mods
Adds 2 new skills for Miner.
Last updated: 2 weeks ago
Adds Bandit's classic Dynamite Toss from RoR1 as an alt skill.
Last updated: 2 weeks ago
is api for healthcomponent. designed to be like RecalculateStatsAPI.
Last updated: 2 weeks ago
Combat Director Tweaks and Elite Stacking
Last updated: 2 weeks ago
Changes to Eclipse gamemode for a faster, more aggressive experience. Configurable
Last updated: 2 weeks ago
adds skin for Mercenary as Bisharp from Pokemon
Last updated: 2 weeks ago
Adds the Assassin from Realm of the Mad God as a playable character! EmoteAPI Compatible! Ancient Scepter Compatible!
Last updated: 2 weeks ago
Makes False Son dialogue and descriptions more interesting.
Last updated: 2 weeks ago
Gives more opportunities to summon Aurelionite and increases her power.
Last updated: 2 weeks ago
Adds content from Lobotomy Corporation. Currently adds 1 survivor, 7 enemies, 7 survivor variants, and 1 skill. [1.6 - Lamp Artificer]
Last updated: 2 weeks ago
Ever wanted to play DOOM but didnt want to close RoR2? No? Well now you can!
Last updated: 2 weeks ago
Adds 'Mega Tempest', a difficulty meant to be very hard.
Last updated: 2 weeks ago
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Last updated: 2 weeks ago
It's quiet here, like peace itself resides here. You take a deep breath and step forward.
Last updated: 2 weeks ago
Fixes RiskUI
Last updated: 2 weeks ago
Provides insight to the progression of the run through a new panel on the results screen that can graph a variety of base-game and custom stats. Stats are recorded at key points of the run.
Last updated: 2 weeks ago
Adds dynamically generated stages to Risk of Rain 2. Discover procedurally generated stages featuring 8 distinct terrain types alongside 5 captivating themes to explore.
Last updated: 2 weeks ago
Commission. Removes cooldown scaling from Artificer's M1s. Client-Side and Vanilla-Compatible.
Last updated: 2 weeks ago
Adds a command to spawn a prefab. `spawn_prefab "<prefab_key>" <pos_x> <pos_y> <pos_z> <rotation_x> <rotation_y> <rotation_z>`
Last updated: 2 weeks ago
Is that... a roomba? Must've fallen out of UES Contact Light.
Last updated: 2 weeks ago
Adds a variety of content.
Mods
Items
Artifacts
Client-side
Server-side
Skills
Survivors of the Void
Seekers of the Storm Update
Last updated: 2 weeks ago