All mods
Electrician in the field. Adds the Tesla Trooper, Desolator, and Chrono Legionnaire, based on Red Alert 2, themed around RoR2 (+wip in config: Conscript and G.I.)
Last updated: 2 weeks ago
New GameMode based on Risk of Rain Returns. Now with multiplayer support!
Last updated: 2 weeks ago
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: 2 weeks ago
Mod component for the RoR2 Stream Companion Twitch extension.
Last updated: 2 weeks ago
No more jaggy font for Chinese, Japanese and Korean! And now with customize font feature!
Last updated: 2 weeks ago
A mod that currently adds tons of all new items, equipment, artifacts, and more to ROR2! Blaster Sword optimization.
Last updated: 2 weeks ago
Adds Paladin, a fully fleshed out custom survivor
Last updated: 2 weeks ago
Currently adds in 1 white, 2 green and 2 red items.
Last updated: 2 weeks ago
Uninspired item mod, AKA Nerols' cutlery
Last updated: 2 weeks ago
Adds a system for developers to load custom objects onto characters in game and in lobby. Model additions can require selected skins, skills, skins and skills or custom condition.
Last updated: 2 weeks ago
Reverts player physics to pre-sots, reintoducing "features" such as bumping and clipping, while keeping the new optimized version for enemies
Last updated: 2 weeks ago
Adds an alternate primary for Chef, the Cleaverang
Last updated: 2 weeks ago
Allows you to nerf the damage bonus from lunar ruin, make each stack give less of a damage increase, and set a maximum value for it. Comes pre-configured for better balance!
Last updated: 2 weeks ago
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: 2 weeks ago
A faithful modded expansion for Risk of Rain 2! Multiplayer-ready new items and buffs, item displays and custom VFX included.
Last updated: 2 weeks ago
[ServerSide] Fixes issues related to: Improper spawnpools, Radar Towers not spawning. Re-Adds SotV replacing some enemies in some spawn pools.
Last updated: 2 weeks ago
Buff Singularity bands to have the same cool down as normal bands, shorten the blackhole duration, and deals DOT to enemies inside black hole
Last updated: 2 weeks ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: 2 weeks ago
Adds freaky eyes to Blind Pest, Blind Vermin and Lemurians.
Last updated: 2 weeks ago
Adds DarthVader, The Chosen One. 2.2.2 -> Fixing Eclipse progress
Last updated: 2 weeks ago
A late but festive skin for seeker.
Last updated: 2 weeks ago
*Finally Updated for Seekers!* Adds 3 new monster variants to the game using Nebby's VarianceAPI.
Last updated: 3 weeks ago
A small mod focused on synergistic items and effects. Now with Red Alert support!
Last updated: 3 weeks ago
Changes stage skybox when playing Eclipse. Configurable to apply in non-Eclipse runs (on by default).
Last updated: 3 weeks ago