All mods
Fix False Son arena sometimes not falling down
Last updated: 2 weeks ago
Mod focused on fixing confirmed gameplay bugs, and various visual, text and audio fixes.
Last updated: 2 weeks ago
Makes you trade a special thingy from EnemiesReturns with a guy from Starstorm 2's (currently) beta content instead of a guy from the vanilla game
Last updated: 2 weeks ago
Fixes attacks from various enemies not scaling with attack speed.
Last updated: 2 weeks ago
Massive WIP rebalancing mod; Survivor, Item, and Equipment balance.
Last updated: 2 weeks ago
Chance for the Wandering CHEF to appear in the Bazaar!
Last updated: 2 weeks ago
A modpack that adds 39 void variants of vanilla items from several mods.
Last updated: 3 weeks ago
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: 3 weeks ago
Modpack for me and my friends
Last updated: 3 weeks ago
Defensive counterpart to critical hits with some vanilla item reworks
Last updated: 3 weeks ago
Mod that replaces all portals visuals with Majime and Shijima from Shimeji Simulation, also affects bazaar seers
Last updated: 3 weeks ago
Dynamic barrier decay and an aegis rework. Features support for decay freezing and barrier generation.
Last updated: 3 weeks ago
A Modpack For Me and My Friends
Last updated: 3 weeks ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 3 weeks ago
A collection of client-side skins. Alloyed Collective!
Last updated: 3 weeks ago
A W.I.P collection of item edits by me that makes some items more fun, interesting, and/or better for performance.
Last updated: 3 weeks ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: 3 weeks ago
Respawn For Mithrix by shasocais, but no visual effects, so only the host needs the mod. All credit to shasocais
Last updated: 3 weeks ago
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: 3 weeks ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: 3 weeks ago
Makes the Plates more visible
Last updated: 3 weeks ago
Updates most vanilla Artifacts to expand them. Elite Worms with Honor, Enigma Fragments like in RoR1, Larger Soul Wisps
Last updated: 3 weeks ago
Scrup in the HUD, and no more in Inventory
Last updated: 3 weeks ago