All mods
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Last updated: 10 hours ago
Adds map-wide indicators for all useful interactables including Newt Altars, Shrines, Chests, Teleporters and more. Features smart marker logic, customizable icons, colors, and comprehensive settings through Risk of Options.
Last updated: 13 hours ago
Large content addition to Simulacrum. Adds 80+ Augments, makes Simulacrum beatable, 2 Simulacrum Artifacts and a lot of extras for the gamemode.
Last updated: a day ago
Makes the "Lunar Stakes" skill agile and automatic, so you don't have to constantly mash your M2 button. Client-side.
Last updated: a day ago
Yet another fix mod. Fixes of all variety. Some gameplay, visual, audio, item descriptions, client fixes.
Last updated: a day ago
A complete balance overhaul for a much more fast-paced and challenging game with much less autoplay. Check out the mod page for more information. Extremely configurable.
Last updated: 2 days ago
Silly little mod that brings back pot golfing from pre-SotS era :D
Last updated: 2 days ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 3 days ago
[Client-Side]: Adds colored effects to Mercenary Skins and Blight Acrid, Unique ping icons for everything, Reminders to do stuff, Informational chat messages (death, losing items), expanded Death Screen, and like a lot of things.
Last updated: 3 days ago
Pronounced 'rih-skee-uhr ray-ehn', Risk of Rain 2's Biggest Balance Overhaul. Includes 40+ items, interactables, artifacts, and skills. Use 0197bff7-bbcd-60e1-4fea-f0286d1bb24c to install.
Last updated: 3 days ago
Enables movement and attacking back on any focused UI
Last updated: 4 days ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: 5 days ago
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: 5 days ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: a week ago
Adds a map-wide indicator for the Newt altar.
Last updated: a week ago
Voidtouched enemies nullify instead of collapse on hit. Standalone version of feature from EliteReworks by Moffein
Last updated: a week ago
[Server-Side] Greater enemy variety in spawnpools, Improvements to some interactables, Gameplay QoL, Artifacts during Eclipse. Vanilla friendly & compatible
Last updated: a week ago
Changes camera zoom out effects on Volcanic Egg, Seeker, and False Son. Configurable.
Last updated: a week ago
A collection of fixes and gameplay tweaks for Seekers of the Storm's survivors, post-survivor update. Tweaks can be toggled individually.
Last updated: 2 weeks ago
Reduces Elite bulletsponge and makes their abilities more impactful.
Last updated: 2 weeks ago
Allows Tier 2 Elites to spawn pre-loop. Stats/Stage/Cost are configurable.
Last updated: 2 weeks ago
Reworks the Eclipse difficulty levels. Configurable.
Last updated: 2 weeks ago
Stops the annoying pod drop on the first stage.
Last updated: 2 weeks ago
A Risk of Rain 2 mod that replaces the default ping icons with custom ones, making them more visually appealing and easier to understand.
Last updated: 2 weeks ago