All mods
The legendary risk of rain 1 mod, ported to risk of rain 2!
Last updated: 4 years ago
Makes having shield or barrier prevent the application of dots such as bleeding or burning
Last updated: 4 years ago
I am not an avid modder, infact I dont know much about coding at all. I hope you enjoy the mod anyways. I will be updateing this also.
Last updated: 4 years ago
Now with increased chance on fail. Removes shrine of chance Cooldown and configurable cost multiplier! The original.
Last updated: 4 years ago
Allows you to configure many parameters of chance shrines to your liking.
Last updated: 4 years ago
A mod that allows you to configure which items can have auto pickup disabled when in mutliplayer.
Last updated: 5 years ago
FIXED: Switch characters every stage
Last updated: 5 years ago
Disables the forward momentum on Mul-T's saw.
Last updated: 5 years ago
NOT A MOD: Utility tool to discover bepinex attributes of other mods.
Last updated: 5 years ago
Makes Blood Shrines viable into the late game.
Last updated: 5 years ago
Prevents item display on characters
Last updated: 5 years ago
Allows you to configure every ally in the game.
Last updated: 5 years ago
Replaces the exponential increase in damage by a linear one that adds +100% to your base damage instead of a straight x2 per stack
Last updated: 5 years ago
A mod manager that strives to install every mod correctly. Now with updater sister program and the quick fix for my dumb oversight in code reworks!
Last updated: 5 years ago
Make spawn rates faster to help the early game.
Last updated: 5 years ago
Makes Artificer Ice Wall Solid
Last updated: 5 years ago
Makes Wax Quail apply to feather jumps.
Last updated: 5 years ago
Increase the range of Huntress every time you level up. Or turn on God Mode and increase the range to encompass the whole map.
Last updated: 5 years ago
Pings stay up for 20 minutes (configurable).
Last updated: 5 years ago
Attempts to balance the spawnrates of Printers & Lunarpods when playing with TMF
Last updated: 5 years ago