Some mods may be broken due to the recent Alloyed Collective update.
All mods
Patches Forgotten Relics to make it work after AC. Requires you actually have Forgotten Relics installed.
Last updated: 10 hours ago
Adds a DamageSource to all enemy and drone attacks from vanilla and all DLCs. Does almost nothing on it's own.
Last updated: 11 hours ago
An alien-derived hover tank that relies on mobility to stay alive, despite its bulk.
Last updated: 12 hours ago
A helper for integrating custom character movers into ror2
Last updated: 12 hours ago
Stat tracker for items, equipment, skills, and players. Vanilla compatible.
Last updated: 12 hours ago
Colors item names and elites in chat from pings, changes their icons, and adds some chat hotkeys
Last updated: 12 hours ago
Changes the Solus Wing interactable to spawn only on Stage 5. Configurable.
Last updated: 13 hours ago
Reduces Elite bulletsponge and makes their abilities more impactful.
Last updated: 16 hours ago
A Part of @ItsZenEXE's modpack which edits the character select screen's and in-game UI's descriptions of abilities to be more informative and user-friendly.
Mods
Tweaks
Language
Client-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
Last updated: 16 hours ago
A Part of @ItsZenEXE's modpack which edits the Logbook's item descriptions to be more informative and user-friendly.
Mods
Tweaks
Language
Client-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
Last updated: 16 hours ago
A Part of @ItsZenEXE's modpack which edits the in-game UI and Pings to be more informative and user-friendly.
Mods
Tweaks
Language
Client-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
Last updated: 16 hours ago
Adjusts the spawn distance of certain monsters for consistency and/or balance. Configurable!
Last updated: 17 hours ago
Large content addition to Simulacrum. Adds 80+ Augments, a way to end Simulacrum runs, guaranteed super boss wave, Simulacrum Artifacts that add more Stage varitey or Drones, and a lot of extras for the gamemode.
Last updated: 17 hours ago
Mod focused on fixing confirmed gameplay bugs, and various visual, text and audio fixes.
Last updated: 18 hours ago
Teleporter drops go directly to player inventories. Server-side and Vanilla-compatible.
Last updated: 18 hours ago
Library that allows for mods to add entities that can block attacks on a per-team basis.
Last updated: 18 hours ago
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Last updated: 18 hours ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 18 hours ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: 18 hours ago
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: 19 hours ago
Shows internal IDs and source mods of most content (in logbook and lobby).
Last updated: 19 hours ago
API for adding custom revives
Last updated: 19 hours ago
Adds a melee-ranged style switching survivor. Work in progress.
Last updated: 20 hours ago