All mods
Sorts all survivors to your configurable liking. Force modded characters to the end, individually set survivor's sort order, etc | now supports custom survariants.
Last updated: 2 months ago
Duplicate summons boost existing summons' stats instead.
Last updated: 2 months ago
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Last updated: 2 months ago
Shrine to repair your broken items.
Last updated: 2 months ago
Add the current Eclipse difficulty level icon for each survivor in the character selection screen — client-side and vanilla-compatible.
Last updated: 2 months ago
Lets you configure how many items the Artifact of Evolution grants. Server-Side and Vanilla-Compatible.
Last updated: 2 months ago
Allows you to hide some item displays based on a character
Last updated: 2 months ago
Adds an ability to edit configs for mods (that support this) inside a lobby
Last updated: 2 months ago
Removes interactable models after they have been used. Configurable for different types of interactables.
Last updated: 2 months ago
Adds Henry, a melee/ranged hybrid who uses a wide arsenal of weaponry. Originally by rob, maintained by me.
Last updated: 2 months ago
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Last updated: 2 months ago
Adds Ceroba Ketsukane from the Undertale fangame, Undertale Yellow, as a skin for Artificer
Last updated: 2 months ago
Archipelago multiworld randomizer client implementation enabling Risk of Rain 2 based Archipelago runners.
Last updated: 2 months ago
Dumb ideas made into artifacts, enjoy! Or don't.
Last updated: 2 months ago
Pin your achievement to the side in game.
Last updated: 2 months ago
Configurable fall damage changes.
Last updated: 2 months ago
Adds a new miniboss tier enemy that replaces Greater Wisps in certain stages. Updated for SOTS
Last updated: 2 months ago
Adding random items from a group of people
Last updated: 2 months ago
Makes Charged Perforator procs inherit the crit state of the damage that procced it instead of rolling a crit seperately
Last updated: 2 months ago
Tier 2 elites can spawn (with configurable restrictions) before looping
Last updated: 2 months ago
CorpseBloom Adjustment, Highly Configurable!
Last updated: 2 months ago
Gain an additional jump that goes on cooldown after use.
Last updated: 2 months ago
Configurable added stats per level for player.
Last updated: 2 months ago