BasilPanda-EnemiesWithItems icon


Allows enemies to be spawned with different items! Lots of configuration such as custom blacklisting and having enemies inherit player items or drop their items! Updated for the Anniversary update!

Last updated 2 months ago
Total downloads 26905
Total rating 7 
Categories Mods Tweaks Enemies
Dependency string BasilPanda-EnemiesWithItems-2.0.2
Dependants 4 other mods depend on this mod

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.30 icon

A modding API for Risk of Rain 2

Preferred version: 3.0.30


Enemies With Items

By Basil

A mod allows enemies to be spawned with items for a more difficult experience!
This mod differs from the Artifact of Evolution (give all monsters the same items every stage artifact) as it scales harder and it makes every enemy have different items.
Can be played with the Artifact of Evolution for guaranteed items on every monster.

Scales exponentially depending on the total number of items from players!

Custom blacklists now accept item code names!
Item drop option available! Check config!

Want the enemies to inherit player items? Possible with the InheritItems setting!

By default, enemies will only start spawning with items after the 5th stage (first loop).

Please contact Basil#7379 on Discord for any issues or interests!


  1. Install BepInEx Mod Pack
  2. Install R2API
  3. Download the latest EnemiesWithItems.dll here.
  4. Move EnemiesWithItems.dll to your \BepInEx\plugins folder


  1. To find the config file, first start up the game with EnemiesWithItems.dll in your \BepInEx\plugins folder already!
  2. Then go to \BepInEx\config and open com.Basil.EnemiesWithItems.cfg

Please check the config file and edit accordingly for your personal experience!

Hard Blacklisted Items & Equips

Bustling Fungus
Genesis Loop
N'kuhana's Opinion
Resonance Disc
Sticky Bomb
Stun Grenade
Unstable Tesla Coil

Disposable Missile Launcher
Eccentric Vase
Helfire Tincture
Preon Accumulator
Primordial Cube
Radar Scanner
Royal Capacitor
The Back-up
Volcanic Egg


Q: I'm having heavy frame drops/lagging with ItemMulitplier set to 5 or greater! How do I fix this?

A: You can't really fix this issue. With a higher multiplier, it makes the game more demanding in computer resources. You can only alleviate it by getting better computer parts.

Q: How does the item drop work for enemies?

A: It will randomly choose an item from the pool of items that the enemy has when it dies. White items are the most common to drop and so on.

Q: How does InheritItems work?

A: It will randomly choose a player to inherit items from.

Q: How do you calculate the item gen cap for item generation?

A: Currently the way it is done is randomly selecting a value from 0 to the current stage * item gen cap, inclusively, for every item.

Q: I want to see what the enemies have. How can I?

A: I do not have a solution at the moment since every enemy will have their own unique inventory.

Q: What items are being limited by default?

A: Feel free to message me about item imbalance!
The following items blow are limited and subject to change based on user complaints:

These are capped at current stage number:
Death Mark
Irradiant Pearl
Repulsion Armor Plate

Brilliant Behemoth - Capped at 2 - 5.5m Radius
Cautious Slug - Capped at 30 - 4600% Passive Health Regen
Chronobauble - Capped at 1 - 60% slow for 1 second
Focus Crystal - Capped at 3 - 45% Increased Damage
Fuel Cell - Capped at 3 - ~30% Reduced Equipment CD (guesstimate)
Gasoline - Capped at 2 - 16m Range & Burn for 225% Monster Base Damage
Gesture of the Drowned - Capped at 1 - 50% Reduced Equipment CD
Razor Wire - Capped at 1 - 25m Radius (this will suck for melee classes)
Tougher Times - Capped at 7 - ~51% Dodge Chance
Tri-tip Dagger - Capped at 3 - 45% Bleed Chance



  • Changed config text for blacklisting items to use codenames instead of ids.
  • Removed hard blacklisting of Visions and Strides of Heresy. Thanks to Cinder#5504 for reporting it!
  • Enemies in void field should now also have their intended items ontop of generated items. Thanks to NightLorde#6949 for reporting it!


  • Updated for R2API v3.0.30


  • Updated for the 1 Year Anniversary Update.
  • Changed default StageReq to 6 (after first loop). Should not generate if player is in first loop and going straight to the moon.
  • Code refactoring due to ItemIndex/EquipmentIndex changes.
  • Enemies should now properly be able to generate items on the first stage if StageReq is set to 0 or 1.
  • Custom blacklist configs now accept item code names!


  • Updated for R2API v2.5.14


  • Updated for v1.0 of the game!
  • Updated for R2API v2.5.7


  • Fixed health and damage not scaling with players. Thanks to bang#4745 for reporting it!


  • Updated for R2API v2.4.10


  • Updated mod for the Artifacts update!
  • Limited Death Mark to current stage number.
  • Blacklisted some more stuff, check above.


  • Updated mod for Hidden Realms update!
  • Added Custom Item Caps config!
  • Limited some of the new items, check above.
  • Blacklisted Volanic Egg


  • Updated mod for Skills 2.0 update!


  • Updated to most recent R2API
  • Changed main hook to IL
  • Now compatible with Jarlyk mods! Check them out here!


  • Fixed equipment generation by including lunar equips
  • Changed how Gesture of the Drowned is handled in generation (runs should be harder as it will generate other lunar items more often)


  • Added custom equipment blacklist setting


  • Updated R2API dependency string


  • Hard blacklisted The Back-up & Eccentric Vase


  • Updated mod for the Scorched Acres update!
  • Added random enemy item drop setting (default to false)
  • Added item drop chance setting (default to 0.1%)
  • Enemy item generation scaling now increases exponentially instead of linearly after StageReq
  • Enemy item generation chance per tier now increases linearly per stage after StageReq
  • Limited Gesture of the Drowned to at most 1 stack


  • Fixed scaling bug
  • Limited Gasoline to at most 2 stacks


  • Added custom item blacklist setting
  • Limited Tri-tip Dagger to at most 3 stacks
  • Enemy item generation now scales by stages cleared and the average amount of player items


  • Tidied up the README


  • Enemies now spawn with or inherit items (default after 4th stage)

My Other Mods


Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2021-5-8 2.0.2 2287 Version 2.0.2 Install
2021-4-26 2.0.1 952 Version 2.0.1 Install
2021-4-7 2.0.0 1761 Version 2.0.0 Install
2020-9-5 1.2.12 3388 Version 1.2.12 Install
2020-8-22 1.2.11 974 Version 1.2.11 Install
2020-4-24 1.2.10 1345 Version 1.2.10 Install
2020-4-6 1.2.9 715 Version 1.2.9 Install
2020-3-31 1.2.8 637 Version 1.2.8 Install
2019-12-19 1.2.7 3494 Version 1.2.7 Install