Bloonjitsu7-BloonModpackBaseMod icon

BloonModpackBaseMod

Base mod for an upcoming modpack, adds various changes.

Last updated a week ago
Total downloads 511
Total rating 1 
Categories Mods Tweaks
Dependency string Bloonjitsu7-BloonModpackBaseMod-1.5.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2108 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2108
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3

README

Bloon Modpack Base Mod

This is the base mod for a big modpack that I'm working on.

If you have any issues, suggestions, advice, or anything of the sort, you can contact me directly on discord (bloonjitsu7) or through the modcord.

Optional Dependencies:

  • Starstorm 2
  • Bubbet's Items
  • Flat Item Buff
  • Seeking The Void
  • Too Many Items
  • Vanilla Void
  • Risky Mithrix
  • Old Fathomless Voidling
  • Enemy Abilities
  • Amp
  • Mortician
  • Skillsmas
  • Eclipse Revamped

These aren't required, but are recommended.

Current Changes

Most details are in the changelog.

General Changes:

  • Fixed Eclipse Revamped E1 applying outside of Eclipse
  • Burn damage now has the "Bypass Armor" flag

Tweaks To The Following Boss Fights:

  • Mithrix
  • Old Fathomless Voidling

Luminous Shot compatibility for the following modded survivors:

  • Mortician
  • Amp

Reworks/Balance changes for the following items and survivors:

  • Stun Grenade
  • Armor-Piercing Rounds
  • Bolstering Lantern
  • Warped Echo
  • Bustling Fungus
  • Bison Steak
  • Chronic Expansion
  • Chance Doll
  • Ignition Tank
  • Substandard Duplicator
  • Wake Of Vultures
  • Longstanding Solitude
  • Milk Carton
  • Loaf Of Bread
  • Coffee Bag
  • Bone Visor
  • Prototype Jet Boots
  • Haunted Lamp
  • Toxicodendron Brine
  • Corrosive Core
  • Crucifix
  • Mortician
  • Nemesis Amp
  • Amp

TO-DO Changes

Not everything listed here will necessarily get touched upon, this is just a list of things that I'm considering changes for.

Items/Equipment:

  • Blood Tester (Starstorm 2)
  • Power Elixir
  • Photodiode (Too Many Items)
  • Salvaged Wires (Supply Drop)
  • Clay Catalyst (Bubbet's Items)
  • Elusive Antlers
  • Bandolier
  • Harvester's Scythe
  • Volatile Thorium Battery (Meltdown)
  • Ancestral Incubator (La Incubadabra Revived)
  • Faraday Spur
  • Kinetic Dampener
  • Old War Stealth kit
  • Infusion
  • Vengeful Toaster (Faithful)
  • Needle Rounds (Rig's Arsenal)
  • Shattering Justice
  • Aegis
  • Ben's Raincoat
  • Chaos Rune (Rig's Arsenal)
  • Queen's Gland
  • Genesis Loop
  • Faulty Conductor
  • Ultimate Meal
  • Supercritical Coolant (Vanilla Void)
  • Umbral Pyre (Rig's Arsenal)
  • Singularity Band
  • Waterlogged Wellies (Nautilus)
  • Executioner's Burden (Vanilla Void)
  • Shaped Glass
  • Stone/Light Flux Pauldron
  • Relic Of Termination (Starstorm 2)
  • Seeping Ocean (Bubbet's Items)
  • Milky Chrysalis
  • Volcanic Egg
  • Deus Ex Machina
  • Prayer Totem (Too Many Items)

Survivors/Abilities:

  • Commando - Weave (Spikestrip)
  • Artificer - Choke (Spikestrip)
  • Acrid - Autonomous Organism (Skillsmas)
  • Nemesis Amp Luminous Shot Compatibility
  • Add Faulty Conductor Compatibility to Amp & Nem Amp

Enemies/Bosses:

  • False Son
  • Aurelionite

Other:

  • Fix E1 changes from Eclipse Revamped
  • Add a custom E6 modifier
  • Add achievement unlocks for modded survivors/abilities/items
  • Make a standalone version of item changes
  • Make a standalone version of Amp/Mortician changes
  • Add configs
  • Remove Herobrine