ChensGradiusMod
Stability update again for minor errors. Check changelog for more details. This mod aims to implement features from the Gradius series as well as from other classic shoot-em-up games.
Date uploaded | 4 years ago |
Version | 1.6.4 |
Download link | Chen-ChensGradiusMod-1.6.4.zip |
Downloads | 2249 |
Dependency string | Chen-ChensGradiusMod-1.6.4 |
This mod requires the following mods to function
RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2ThinkInvis-TILER2
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Preferred version: 7.4.0RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.1.3bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117Chen-ChensHelpers
This mod includes helpers that may aid other mod creators. Fully documented, so feel free to check it out.
Preferred version: 1.1.3README
Description
This mod aims to implement features from the Gradius series as well as from other classic shoot-em-up games.
Installation
Use r2modman mod manager to install this mod.
Features
Gradius' Option
- A new Red Item added to Risk of Rain 2. Upon receiving this item, all owned drones of the receiver will gain an Option/Multiple for each stack.
- Gradius is known for its feature of Options/Multiples where in these weapons are invulnerable to all damage, and are able to copy the full arsenal of the main ship.
- For this mod, the Options/Multiples will only copy the main attacks of the drone.
- All vanilla minions (both mechanical and organic) are supported. Only Equipment Drone is the exception.
- Options/Multiples are able to duplicate all attacks of Aurelionite. The Rock Turret will attack faster instead of being copied.
- Options/Multiples will only duplicate the ranged attack of Beetle Guards. Their melee attacks will have multiplied damage, however.
- Documentation is available for other mod creators. Check the wiki.
Contact & Support
- Issue Page: https://github.com/cheeeeeeeeeen/RoR2-ChensGradiusMod/issues
- Email:
[email protected]
- Discord:
Chen#1218
- RoR2 Modding Server: https://discord.com/invite/5MbXZvd
- Give a tip through Ko-fi: https://ko-fi.com/cheeeeeeeeeen
More Information
Kirbsuke#0352 made the 3D model for the Option/Multiple, and later used for the icon.
- Contact:
[email protected]
or through Discord.
manaboi#4887 helped me edit the icon to make it look like one with vanilla items.
- Contact: Through Discord.
Changelog
1.6.4
- Allow Beetle Guards to have multiplied damage according to the number of Options they have.
- Fix a minor bug where some entities are getting trackers and allow them to self destruct if they cannot find the data they need.
- Fix a minor bug where the there were improper calls of uninstalling hooks.
- Optimize code where all needed effects are cached instead if being requeried especially in syncing in clients.
- Potentially made Option firing require more process but ensures it executes the code to destroy the effects.
1.6.3
- Update the mod to handle TILER2 helpers differently to avoid unloaded things on game start.
- Vastly improve the code by removing bandaid solutions.
- Option syncing should be faster now as well as Aurelionite management.
- Emergency Drone vanilla patch is now separated from the usual hooks.
1.6.2
- Just update the code so that other mod creators are able to support Options in their own content by adding public helpers. More information are in this repository's wiki.
1.6.1
- Update the mod for a missing setup that prevents it from working correctly.
1.6.0
- Update the mod to comply with the changes of TILER2.
1.5.1
- Fix a nasty bug where the Options do seem ignorant of the master's attacks, resulting to sometimes not copying the attacks.
- The issue where Aurelionite Option effects linger is also now fixed. It is related to the nasty bug discovered.
1.5.0
- Only spawn options for an allied Aurelionite.
- Support Squid Polyps and Beetle Guards to be able to utilize the Options.
- Add more config options to make effects adjustable.
- Allow some drones to sync sound effects for Options. Configurable.
1.4.1
- Disable debug version. Again. I am so sorry. Again.
1.4.0
- Allow Aurelionite from a Halcyon Seed to utilize Options.
- The owner of Aurelionite will be assigned to the player with the highest Halcyon Seed count.
- Fully compatible with multiplayer. Post an issue report or contact me if there are bugs.
- Change most of the defaults of config. Add more config options for adjusting effects.
1.3.4
- Fix more syncing and networking issues. Hopefully that is all of them.
- Add a sync setting for spawning as it fails when the syncing of options comes first before syncing the drone body.
- Implement a cosmetic feature to include the Option model inside the Orb. Configurable to turn it off for simplicity and better performance.
- Optimize some parts of code where there were repetitions.
- Improve the movement of Turret Drones' Rotate options so it looks cleaner.
- Pause Options when the game is paused.
- Add a sound effect when acquiring an Option.
1.3.3
- Disable debug version. I am so sorry.
1.3.2
- Update the icon for Gradius' Option.
- Let Turret Drones have Rotate Options, Options that orbit around the turret.
- Resize the Pickup models for Options as they were too large.
1.3.1
- Pull Gradius' Option from ChensClassicItems to a separate mod.
- Fix a bug where in depleting all Gradius' Option from inventory will not remove Options from drones.